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Related papers: World of Movable Objects. Part 2

200 papers

We address the novel task of jointly reconstructing the 3D shape, texture, and motion of an object from a single motion-blurred image. While previous approaches address the deblurring problem only in the 2D image domain, our proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Denys Rozumnyi , Martin R. Oswald , Vittorio Ferrari , Marc Pollefeys

The previously described methodology for hierarchical grouping of objects through iterative averaging has been used for simulation of cooperative interactions between objects of a system with the purpose of investigation of the…

Other Computer Science · Computer Science 2008-06-10 Leonid Andreev

We present Real2Code, a novel approach to reconstructing articulated objects via code generation. Given visual observations of an object, we first reconstruct its part geometry using an image segmentation model and a shape completion model.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Zhao Mandi , Yijia Weng , Dominik Bauer , Shuran Song

Animation, which is basically a form of pictorial presentation, has become the most prominent feature of technology-based learning environments. It refers to simulated motion pictures showing movement of drawn objects. Recently, educational…

Graphics · Computer Science 2013-12-09 Sajid Musa , Rushan Ziatdinov , Carol Griffiths

With the rise of mobile-first consumption, users increasingly engage with data visualizations on mobile devices. However, the vast majority of existing visualizations are originally authored for desktop environments. Due to significant…

Human-Computer Interaction · Computer Science 2026-04-28 Can Liu , Sizhe Cheng , Feng Liang , Zhibang Jiang , Lingru Huang , Kavinda Athapaththu , Yong Wang

In our days, the necessity of laboratory apparatus accustoming by building up specific software objects for studying the virtual evolution of physical phenomena is a major request. In this respect, the aim of the present paper is to present…

Physics Education · Physics 2007-05-23 Gabriel Murariu

Manipulation planning is the task of computing robot trajectories that move a set of objects to their target configuration while satisfying physically feasibility. In contrast to existing works that assume known object templates, we are…

Robotics · Computer Science 2019-09-17 Wei Gao , Russ Tedrake

Deformable objects often appear in unstructured configurations. Tracing deformable objects helps bringing them into extended states and facilitating the downstream manipulation tasks. Due to the requirements for object-specific modeling or…

We present a technique for a complete 3D reconstruction of small objects moving in front of a textured background. It is a particular variation of multibody structure from motion, which specializes to two objects only. The scene is captured…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Petr Hruby , Tomas Pajdla

Deformable object manipulation (DOM) for robots has a wide range of applications in various fields such as industrial, service and health care sectors. However, compared to manipulation of rigid objects, DOM poses significant challenges for…

Robotics · Computer Science 2023-12-19 Feida Gu , Yanmin Zhou , Zhipeng Wang , Shuo Jiang , Bin He

Although object-orientation has been around for several decades, its key concept abstraction has not been exploited for proper application of object-orientation in other phases of software development than the implementation phase. We…

Software Engineering · Computer Science 2010-10-18 B. Diertens

The skill of pivoting an object with a robotic system is challenging for the external forces that act on the system, mainly given by contact interaction. The complexity increases when the same skills are required to generalize across…

Robotics · Computer Science 2023-05-05 Xiang Zhang , Siddarth Jain , Baichuan Huang , Masayoshi Tomizuka , Diego Romeres

The movement for open-design focuses on the creation of machines, physical systems, and products using design information shared publicly. It consists of the development of systems incorporating open-source hardware and software which can…

Hardware Architecture · Computer Science 2022-01-19 Aditya M. Medhi , Abhishek D. Patange , Sujit S. Pardeshi , R. Jegadeeshwaran , Mustafa Kuntoglu

We contribute a first design space on visualizations in motion and the design of a pilot study we plan to run in the fall. Visualizations can be useful in contexts where either the observation is in motion or the whole visualization is…

Human-Computer Interaction · Computer Science 2024-09-12 Lijie Yao , Anastasia Bezerianos , Petra Isenberg

In deformable object manipulation, we often want to interact with specific segments of an object that are only defined in non-deformed models of the object. We thus require a system that can recognize and locate these segments in sensor…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Pit Henrich , Balázs Gyenes , Paul Maria Scheikl , Gerhard Neumann , Franziska Mathis-Ullrich

Text-to-image models give rise to workflows which often begin with an exploration step, where users sift through a large collection of generated images. The global nature of the text-to-image generation process prevents users from narrowing…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Or Patashnik , Daniel Garibi , Idan Azuri , Hadar Averbuch-Elor , Daniel Cohen-Or

The scientific study of the Solar System's minor bodies ultimately starts with a search for those bodies. This chapter presents a review of the use of machine learning techniques to find moving objects, both natural and artificial, in…

Earth and Planetary Astrophysics · Physics 2024-05-13 Wesley C. Fraser

Sharing, downloading, and reusing software is common-place, some of which is carried out legally with open source software. When it is not legal, it is unclear just how many copyright infringements and trade secret violations have taken…

Computers and Society · Computer Science 2020-08-18 C. Maria Keet

Moving our hands smoothly is essential to execute ordinary tasks, such as carrying a glass of water without spilling. Past studies have revealed a natural tendency to generate smooth trajectories when moving the hand from one point to…

Systems and Control · Computer Science 2011-08-22 Daohang Sha , James L. Patton , Ferdinando A. Mussa-Ivaldi

Despite high-dimensionality of images, the sets of images of 3D objects have long been hypothesized to form low-dimensional manifolds. What is the nature of such manifolds? How do they differ across objects and object classes? Answering…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Benjamin Beaudett , Shenyuan Liang , Anuj Srivastava