English
Related papers

Related papers: An Explicit Solution to the Chessboard Pebbling Pr…

200 papers

Given a connected, undirected, simple graph $G = (V, E)$ and $p \le |V|$ pebbles labeled $1,..., p$, a configuration of these $p$ pebbles is an injective map assigning the pebbles to vertices of $G$. Let $S$ and $D$ be two such…

Data Structures and Algorithms · Computer Science 2013-01-22 Jingjin Yu

We give a simple proof of that determining solvability of Shisen-Sho boards is NP-complete. Furthermore, we show that under realistic assumptions, one can compute in logarithmic time if two tiles form a playable pair. We combine an…

Data Structures and Algorithms · Computer Science 2020-10-20 Michiel de Bondt

We describe a new algorithm, the $(k,\ell)$-pebble game with colors, and use it obtain a characterization of the family of $(k,\ell)$-sparse graphs and algorithmic solutions to a family of problems concerning tree decompositions of graphs.…

Combinatorics · Mathematics 2008-12-13 Ileana Streinu , Louis Theran

We describe a general method of detecting valid chains or links of pieces on a two-dimensional grid. Specifically, using the example of the chess variant known as Switch-Side Chain-Chess (SSCC). Presently, no foolproof method of detecting…

Artificial Intelligence · Computer Science 2016-10-13 Paul Bonham , Azlan Iqbal

To count the number of maximum independent arrangements of $n^2$ kings on a $2n\times 2n$ chessboard, we build a $2^n \times (n+1)$ matrix whose entries are independent arrangements of $n$ kings on $2\times 2n$ rectangles. Utilizing upper…

Combinatorics · Mathematics 2022-01-19 Tricia Muldoon Brown

We investigate the $k$-cycle shuffle on repeated cards, namely on a deck consisting of $l$ identical copies of each of $m$ card types, with total size $n=ml$. We establish asymptotic results for the total variation mixing of this shuffle,…

Probability · Mathematics 2026-03-31 Jiahe Shen

We give a new, simplified and detailed account of the correspondence between levels of the Sherali-Adams relaxation of graph isomorphism and levels of pebble-game equivalence with counting (higher-dimensional Weisfeiler-Lehman colour…

Logic in Computer Science · Computer Science 2015-03-25 Martin Grohe , Martin Otto

We prove that finding an epsilon-Nash equilibrium in a succinctly representable game with many players is PPAD-hard for constant epsilon. Our proof uses succinct games, i.e. games whose payoff function is represented by a circuit. Our…

Computer Science and Game Theory · Computer Science 2014-05-20 Aviad Rubinstein

The ball-constrained weighted maximin dispersion problem $(\rm P_{ball})$ is to find a point in an $n$-dimensional Euclidean ball such that the minimum of the weighted Euclidean distance from given $m$ points is maximized. We propose a new…

Optimization and Control · Mathematics 2016-04-11 Shu Wang , Yong Xia

Chess graphs encode the moves that a particular chess piece can make on an $m\times n$ chessboard. We study through these graphs through the lens of chip-firing games and graph gonality. We provide upper and lower bounds for the gonality of…

Combinatorics · Mathematics 2024-03-07 Nila Cibu , Kexin Ding , Steven DiSilvio , Sasha Kononova , Chan Lee , Ralph Morrison , Krish Singal

Assume that letters (from a finite alphabet) in a text form a Markov chain. We track two distinct words, $U$ and $D$. A gambler gains 1 point for each occurrence of $U$ (including overlapping occurrences) and loses 1 point for each…

Probability · Mathematics 2025-06-03 Zhiyi Chi , Vladimir Pozdnyakov

We study restricted computation models related to the Tree Evaluation Problem}. The TEP was introduced in earlier work as a simple candidate for the (*very*) long term goal of separating L and LogDCFL. The input to the problem is a rooted,…

Computational Complexity · Computer Science 2010-02-26 Dustin Wehr

In this paper, we show that the solution to a large class of "tiling" problems is given by a polynomial sequence of binomial type. More specifically, we show that the number of ways to place a fixed set of polyominos on an $n\times n$…

Combinatorics · Mathematics 2012-06-28 Jon Schneider

The Satisfactory Partition problem consists in deciding if the set of vertices of a given undirected graph can be partitioned into two nonempty parts such that each vertex has at least as many neighbours in its part as in the other part.…

Data Structures and Algorithms · Computer Science 2020-07-29 Ajinkya Gaikwad , Soumen Maity , Shuvam Kant Tripathi

We first construct a linear basis for a free metabelian Poisson algebra generated by an arbitrary well-ordered set. It turns out that such a linear basis depends on the characteristic of the underlying field. Then we elaborate the method of…

Rings and Algebras · Mathematics 2019-07-16 Zerui Zhang , Yuqun Chen , L. A. Bokut

The Poisson problem consists in finding an immersed surface $\Sigma\subset\mathbb{R}^m$ minimising Germain's elastic energy (known as Willmore energy in geometry) with prescribed boundary, boundary Gauss map and area which constitutes a…

Differential Geometry · Mathematics 2022-05-04 Francesca Da Lio , Francesco Palmurella , Tristan Rivière

Pebble games are popular models for analyzing time-space trade-offs. In particular, the reversible pebble game is often applied in quantum algorithms like Grover's search to efficiently simulate classical computation on inputs in…

Quantum Physics · Physics 2025-02-19 Niels Kornerup , Jonathan Sadun , David Soloveichik

We study the problem of planning paths for $p$ distinguishable pebbles (robots) residing on the vertices of an $n$-vertex connected graph with $p \le n$. A pebble may move from a vertex to an adjacent one in a time step provided that it…

Data Structures and Algorithms · Computer Science 2015-03-20 Jingjin Yu , Daniela Rus

We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…

Computational Complexity · Computer Science 2014-08-28 Rahul Mehta

In this paper, a new upper bound for the Multiple Knapsack Problem (MKP) is proposed, based on the idea of relaxing MKP to a {\em Bounded Sequential Multiple Knapsack Problem}, i.e., a multiple knapsack problem in which item sizes are…

Optimization and Control · Mathematics 2020-10-12 Paolo Detti
‹ Prev 1 4 5 6 7 8 10 Next ›