Related papers: An Explicit Solution to the Chessboard Pebbling Pr…
The paper bounds the number of tessellations with T-shaped vertices on a fixed set of $k$ lines: tessellations are efficiently encoded, and algorithms retrieve them, proving injectivity. This yields existence of a completely random…
For any configuration of pebbles on the nodes of a graph, a pebbling move replaces two pebbles on one node by one pebble on an adjacent node. A cover pebbling is a move sequence ending with no empty nodes. The number of pebbles needed for a…
Recent research in graph pebbling has introduced the notion of a cover pebbling number. Along this same idea, we develop a more general pebbling function Pi(G, t, P). This measures the minimum number of pebbles needed to guarantee that any…
We study the problem of arithmetic billiards from a new perspective. We first raise a similar problem about reflecting lights inside grids. For the solution to this problem, we will give three proofs. Next, we consider a similar problem in…
The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles…
We define and enumerate two new two-parameter permutation families, namely, placements of a maximum number of non-attacking rooks on $k$ chained-together $n\times n$ chessboards, in either a circular or linear configuration. The linear case…
Dirichlet problem in an $n$-dimensional billiard space is investigated. In particular, the system of ODEs $\ddot x(t) = f(t,x(t))$ together with Dirichlet boundary conditions $x(0) = A$, $x(T) = B$ in an $n$-dimensional interval $K$ with…
In this paper we answer a question posed by R. Stanley in his collection of Bijection Proof Problems (Problem 240). We present a bijective proof for the enumeration of walks of length $k$ a chess rook can move along on an $m\times n$ board…
We expand the theory of pebbling to graphs with weighted edges. In a weighted pebbling game, one player distributes a set amount of weight on the edges of a graph and his opponent chooses a target vertex and places a configuration of…
A pebbling move refers to the act of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The goal of graph pebbling is: Given an initial distribution of pebbles, use pebbling moves to reach a specified goal…
Consider a configuration of pebbles on the vertices of a connected graph. A pebbling move is to remove two pebbles from a vertex and to place one pebble at the neighbouring vertex of the vertex from which the pebbles are removed. For a…
The pebbling number of a graph $G$, $f(G)$, is the least $p$ such that, however $p$ pebbles are placed on the vertices of $G$, we can move a pebble to any vertex by a sequence of moves, each move taking two pebbles off one vertex and…
A well-known chessboard problem is that of placing eight queens on the chessboard so that no two queens are able to attack each other. (Recall that a queen can attack anything on the same row, column, or diagonal as itself.) This problem is…
Analyzing refutations of the well known 0pebbling formulas Peb$(G)$ we prove some new strong connections between pebble games and algebraic proof system, showing that there is a parallelism between the reversible, black and black-white…
Given a distribution of pebbles on the vertices of a graph G, a {\it pebbling move} takes two pebbles from one vertex and puts one on a neighboring vertex. The {\it pebbling number} \Pi(G) is the minimum k such that for every distribution…
We consider the simple random walk on the $N$-dimensional integer lattice from the perspective of evaluating asymptotically the duration of play in the multidimensional gambler\apost s ruin problem. We show that, under suitable rescalings,…
We consider the pebble game on DAGs with bounded fan-in introduced in [Paterson and Hewitt '70] and the reversible version of this game in [Bennett '89], and study the question of how hard it is to decide exactly or approximately the number…
Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful…
A pebbling step on a graph consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. A graph is said to be cover pebbled if every vertex has a pebble on it after a series of pebbling steps. The cover…
Graph pebbling is a combinatorial game played on an undirected graph with an initial configuration of pebbles. A pebbling move consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The pebbling…