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200 papers

This paper presents REMind, an innovative educational robot-mediated role-play game designed to support anti-bullying bystander intervention among children. REMind invites players to observe a bullying scenario enacted by social robots,…

Robotics · Computer Science 2026-04-02 Elaheh Sanoubari , Neil Fernandes , Keith Rebello , Alicia Pan , Andrew Houston , Kerstin Dautenhahn

Learning to play an instrument is intrinsically multimodal, and we have seen a trend of applying visual and haptic feedback in music games and computer-aided music tutoring systems. However, most current systems are still designed to master…

Human-Computer Interaction · Computer Science 2020-04-30 Daniel Chin , Yian Zhang , Tianyu Zhang , Jake Zhao , Gus G. Xia

In active visual tracking, it is notoriously difficult when distracting objects appear, as distractors often mislead the tracker by occluding the target or bringing a confusing appearance. To address this issue, we propose a mixed…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Fangwei Zhong , Peng Sun , Wenhan Luo , Tingyun Yan , Yizhou Wang

Interactive reinforcement learning can effectively facilitate the agent training via human feedback. However, such methods often require the human teacher to know what is the correct action that the agent should take. In other words, if the…

Machine Learning · Computer Science 2022-10-18 Zhaori Guo , Timothy J. Norman , Enrico H. Gerding

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

The digital age is changing the role of educators and pushing for a paradigm shift in the education system as a whole. Growing demand for general and specialized education inside and outside classrooms is at the heart of this rising trend.…

Software Engineering · Computer Science 2022-10-28 Antonio Bucchiarone , Tommaso Martorella , Diego Colombo

The design of a serious game is presented that served as an instrument to motivate and aid to Physics education using active and ludic learning, specifically the topic of free fall of objects, with diverse educational purposes, first to…

Physics Education · Physics 2024-07-24 Alberto Pacheco

Software testing and debugging are often seen as tedious, making them challenging to teach effectively. We present Sojourner under Sabotage, a browser-based serious game that enhances learning through interactive, narrative-driven…

Software Engineering · Computer Science 2025-04-29 Philipp Straubinger , Tim Greller , Gordon Fraser

Despite artificial intelligence (AI) having transformed major aspects of our society, less than a fraction of its potential has been explored, let alone deployed, for education. AI-powered learning can provide millions of learners with a…

Drama-in-education is an interdisciplinary instructional approach that integrates subjects such as language, history, and psychology. Its core component is playwriting. Based on need-finding interviews of 13 teachers, we found that current…

Human-Computer Interaction · Computer Science 2025-06-03 Xuejiao Ma , Haibo Zhao , Zinuo Guo , Yijie Guo , Guanhong Liu , Bo Jiang

Everyone learns to code nowadays. Writing code, however, does not go without testing, which unfortunately rarely seems to be taught explicitly. Testing is often not deemed important enough or is just not perceived as sufficiently exciting.…

Software Engineering · Computer Science 2024-04-16 Philipp Straubinger , Lena Bloch , Gordon Fraser

As technology advances, conceptualizations of effective strategies for teaching and learning shift. Due in part to their facilitation of unique affordances for learning, mobile devices, augmented reality, and games are all becoming more…

Human-Computer Interaction · Computer Science 2024-11-19 Cassidy R. Nelson , Joseph L. Gabbard

An essential element of K-12 AI literacy is educating learners about the ethical and societal implications of AI systems. Previous work in AI ethics literacy have developed curriculum and classroom activities that engage learners in…

Computers and Society · Computer Science 2023-05-30 Safinah Ali , Vishesh Kumar , Cynthia Breazeal

Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

Human-Computer Interaction · Computer Science 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp

Rising advancements and ICT have changed the way of life of society, every single logical zone are exploiting innovation to get a genuine improvement. Specialists understand the advantages of utilizing genuine games as a dependable device…

Computer Science and Game Theory · Computer Science 2020-05-01 Harini. M , Harini. T , Roxanna Samuel

Recent advancements have expanded the role of Large Language Models in board games from playing agents to creative co-designers. However, a critical gap remains: current systems lack the capacity to offer constructive critique grounded in…

Human-Computer Interaction · Computer Science 2026-04-14 Zizhen Li , Chuanhao Li , Yibin Wang , Yukang Feng , Jianwen Sun , Jiaxin Ai , Fanrui Zhang , Mingzhu Sun , Yifei Huang , Kaipeng Zhang

Nowadays, with the rapid growth of cloud computing, many industries are going to move their computing activities to clouds. Researchers of virtual learning are also looking for the ways to use clouds through mobile platforms. This paper…

Computers and Society · Computer Science 2013-04-16 Hossein Movafegh Ghadirli , Maryam Rastgarpour

Mobile Learning (M-Learning) is an emerging discipline in the area of education and educational technology. So researchers are trying to optimize and expanding its application in the field of education. The aim of this paper is to…

Computers and Society · Computer Science 2013-04-18 Hossein Movafegh Ghadirli , Maryam Rastgarpour

Interactive digital storytelling becomes a popular choice for information presentation in many fields. Its application spans from media industry and business information visualization, through digital cultural heritage, serious games,…

Human-Computer Interaction · Computer Science 2020-11-10 Selma Rizvic , Dusanka Boskovic , Vensada Okanovic , Sanda Sljivo , Merima Zukic

We present Korbit, a large-scale, open-domain, mixed-interface, dialogue-based intelligent tutoring system (ITS). Korbit uses machine learning, natural language processing and reinforcement learning to provide interactive, personalized…