English

Towards Distraction-Robust Active Visual Tracking

Computer Vision and Pattern Recognition 2021-06-21 v1 Artificial Intelligence Multiagent Systems Robotics

Abstract

In active visual tracking, it is notoriously difficult when distracting objects appear, as distractors often mislead the tracker by occluding the target or bringing a confusing appearance. To address this issue, we propose a mixed cooperative-competitive multi-agent game, where a target and multiple distractors form a collaborative team to play against a tracker and make it fail to follow. Through learning in our game, diverse distracting behaviors of the distractors naturally emerge, thereby exposing the tracker's weakness, which helps enhance the distraction-robustness of the tracker. For effective learning, we then present a bunch of practical methods, including a reward function for distractors, a cross-modal teacher-student learning strategy, and a recurrent attention mechanism for the tracker. The experimental results show that our tracker performs desired distraction-robust active visual tracking and can be well generalized to unseen environments. We also show that the multi-agent game can be used to adversarially test the robustness of trackers.

Keywords

Cite

@article{arxiv.2106.10110,
  title  = {Towards Distraction-Robust Active Visual Tracking},
  author = {Fangwei Zhong and Peng Sun and Wenhan Luo and Tingyun Yan and Yizhou Wang},
  journal= {arXiv preprint arXiv:2106.10110},
  year   = {2021}
}

Comments

To appear in ICML2021

R2 v1 2026-06-24T03:21:38.304Z