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This work presents a Hierarchical Multi-Agent Reinforcement Learning framework for analyzing simulated air combat scenarios involving heterogeneous agents. The objective is to identify effective Courses of Action that lead to mission…

Artificial Intelligence · Computer Science 2025-05-15 Ardian Selmonaj , Oleg Szehr , Giacomo Del Rio , Alessandro Antonucci , Adrian Schneider , Michael Rüegsegger

Game tree search algorithms, such as Monte Carlo Tree Search (MCTS), require access to a forward model (or "simulator") of the game at hand. However, in some games such forward model is not readily available. This paper presents three…

Artificial Intelligence · Computer Science 2016-05-18 Alberto Uriarte , Santiago Ontañón

This paper presents the design, development, and application of a novel space simulation environment for rapidly prototyping and testing flight software for distributed space systems. The environment combines the flexibility, determinism,…

Software Engineering · Computer Science 2025-05-20 Toby Bell , Simone D'Amico

Emergency training and planning provide structured curricula, rule-based action items, and interdisciplinary collaborative entities to imitate and teach real-life tasks. This rule-based structure enables the curricula to be transferred into…

Automated game design has remained a key challenge within the field of Game AI. In this paper, we introduce a method for recombining existing games to create new games through a process called conceptual expansion. Prior automated game…

Artificial Intelligence · Computer Science 2018-09-10 Matthew Guzdial , Mark Riedl

Predicting the outcomes of integrating Unmanned Aerial Systems (UAS) into the National Aerospace (NAS) is a complex problem which is required to be addressed by simulation studies before allowing the routine access of UAS into the NAS. This…

Robotics · Computer Science 2019-04-19 Negin Musavi

Attention to the very physical aspects of information characterizes the current research in quantum computation, quantum cryptography and quantum communication. In most of the cases quantum description of the system provides advantages over…

Quantum Physics · Physics 2016-09-08 Edward W. Piotrowski , Jan Sladkowski

Web browsers have come a long way since their inception, evolving from a simple means of displaying text documents over the network to complex software stacks with advanced graphics and network capabilities. As personal computers grew in…

Computers and Society · Computer Science 2023-05-01 Naif Mehanna , Walter Rudametkin

In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and…

Artificial Intelligence · Computer Science 2021-05-10 Ajay Krishnan , Niranj Jyothish , Xun Jia

The perimeter defense game has received interest in recent years as a variant of the pursuit-evasion game. A number of previous works have solved this game to obtain the optimal strategies for defender and intruder, but the derived theory…

Robotics · Computer Science 2021-09-08 Elijah S. Lee , Daigo Shishika , Giuseppe Loianno , Vijay Kumar

In existing computing systems, such as edge computing and cloud computing, several emerging applications and practical scenarios are mostly unavailable or only partially implemented. To overcome the limitations that restrict such…

Networking and Internet Architecture · Computer Science 2022-04-06 Quoc-Viet Pham , Rukhsana Ruby , Fang Fang , Dinh C. Nguyen , Zhaohui Yang , Mai Le , Zhiguo Ding , Won-Joo Hwang

Quantum computation is an emerging technology that promises a wide range of possible use cases. This promise is primarily based on algorithms that are unlikely to be viable over the coming decade. For near-term applications, quantum…

Artificial Intelligence · Computer Science 2020-12-04 James R. Wootton

What is it like to create a game for a quantum computer? With its ability to perform calculations and processing in a distinctly different way than classical computers, quantum computing has the potential for becoming the next revolution in…

Quantum Physics · Physics 2019-10-21 Kory Becker

We propose the problem of tutorial generation for games, i.e. to generate tutorials which can teach players to play games, as an AI problem. This problem can be approached in several ways, including generating natural language descriptions…

Artificial Intelligence · Computer Science 2018-05-31 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Julian Togelius

Accurate programming is a practical approach to producing high quality programs. It combines ideas from test-automation, test-driven development, agile programming, and other state of the art software development methods. In addition to…

Programming Languages · Computer Science 2011-09-06 Walid Taha , Veronica Gaspes , Rex Page

We investigate competitive co-evolution of unit micromanagement in real-time strategy games. Although good long-term macro-strategy and good short-term unit micromanagement both impact real-time strategy games performance, this paper…

Neural and Evolutionary Computing · Computer Science 2018-03-29 Navin K Adhikari , Sushil J. Louis , Siming Liu , Walker Spurgeon

Reinforcement learning combined with deep neural networks has performed remarkably well in many genres of games recently. It has surpassed human-level performance in fixed game environments and turn-based two player board games. However, to…

Artificial Intelligence · Computer Science 2020-02-03 Inseok Oh , Seungeun Rho , Sangbin Moon , Seongho Son , Hyoil Lee , Jinyun Chung

We present a system that enables real-time interaction between human users and agents trained to control fighter jets in simulated 3D air combat scenarios. The agents are trained in a dedicated environment using Multi-Agent Reinforcement…

Artificial Intelligence · Computer Science 2025-10-01 Ardian Selmonaj , Giacomo Del Rio , Adrian Schneider , Alessandro Antonucci

In recent years, the fields of artificial intelligence and web-based programming have seen tremendous advancements, enabling developers to create dynamic and interactive websites and applications. At the forefront of these advancements,…

Human-Computer Interaction · Computer Science 2023-08-24 Benjamin Kenwright

There are few digital tools to help designers create game mechanics. A general language to express game mechanics is necessary for rapid game design iteration. The first iteration of a mechanics-focused language, together with its…

Programming Languages · Computer Science 2019-04-09 Rokas Volkovas , Michael Fairbank , John Woodward , Simon Lucas
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