English

Using reinforcement learning to design an AI assistantfor a satisfying co-op experience

Artificial Intelligence 2021-05-10 v1

Abstract

In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and evaluated based on several criteria. We validate the hypothesis that an AI-driven computer player can provide a satisfying co-op experience.

Keywords

Cite

@article{arxiv.2105.03414,
  title  = {Using reinforcement learning to design an AI assistantfor a satisfying co-op experience},
  author = {Ajay Krishnan and Niranj Jyothish and Xun Jia},
  journal= {arXiv preprint arXiv:2105.03414},
  year   = {2021}
}
R2 v1 2026-06-24T01:53:10.080Z