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Related papers: Attack--Defense Trees and Two-Player Binary Zero-S…

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We consider extensive games with perfect information with well-founded game trees and study the problems of existence and of characterization of the sets of subgame perfect equilibria in these games. We also provide such characterizations…

Computer Science and Game Theory · Computer Science 2021-06-23 Krzysztof R. Apt , Sunil Simon

Security is a subject of increasing attention in our actual society in order to protect critical resources from information disclosure, theft or damage. The informal model of attack trees introduced by Schneier, and widespread in the…

Computer Science and Game Theory · Computer Science 2022-09-22 Thomas Brihaye , Sophie Pinchinat , Alexandre Terefenko

Attack trees are a popular way to represent and evaluate potential security threats on systems or infrastructures. The goal of this work is to provide a framework allowing to express and check whether an attack tree is consistent with the…

Cryptography and Security · Computer Science 2018-02-12 Maxime Audinot , Sophie Pinchinat , Barbara Kordy

We present a mathematical setting for attack-defense trees, a classic graphical model to specify attacks and countermeasures. We equip attack-defense trees with (trace) language semantics allowing to have an original dynamic interpretation…

Formal Languages and Automata Theory · Computer Science 2023-12-04 Thomas Brihaye , Sophie Pinchinat , Alexandre Terefenko

This paper considers a class of two-player zero-sum games on directed graphs whose vertices are equipped with random payoffs of bounded support known by both players. Starting from a fixed vertex, players take turns to move a token along…

Optimization and Control · Mathematics 2024-01-30 Luc Attia , Lyuben Lichev , Dieter Mitsche , Raimundo Saona , Bruno Ziliotto

Attack-defense trees are a novel methodology for graphical security modeling and assessment. The methodology includes visual, intuitive tree models whose analysis is supported by a rigorous mathematical formalism. Both, the intuitive and…

Cryptography and Security · Computer Science 2012-10-31 Barbara Kordy , Sjouke Mauw , Patrick Schweitzer

We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

We study new classes of games, called zero-sum equivalent games and zero-sum equivalent potential games, and prove decomposition theorems involving these classes of games. We say that two games are "strategically equivalent" if, for every…

Computer Science and Game Theory · Computer Science 2020-05-20 Sung-Ha Hwang , Luc Rey-Bellet

We propose an alternative to the tree representation of extensive form games. Games in product form represent information with $\sigma$-fields over a product set, and do not require an explicit description of the play temporality, as…

Computer Science and Game Theory · Computer Science 2022-07-14 Benjamin Heymann , Michel de Lara , Jean-Philippe Chancelier

Attack-Defence Trees (ADTs) are well-suited to assess possible attacks to systems and the efficiency of counter-measures. In this paper, we first enrich the available constructs with reactive patterns that cover further security scenarios,…

Cryptography and Security · Computer Science 2019-10-24 Jaime Arias , Carlos E. Budde , Wojciech Penczek , Laure Petrucci , Mariëlle Stoelinga

We study strategic similarity of game positions in two-player extensive games of perfect information, by looking at the structure of their local game trees, with the aim of improving the performance of game playing agents in detecting…

Artificial Intelligence · Computer Science 2019-02-26 Sabrina Evans , Paolo Turrini

Attack trees and attack graphs are both common graphical threat models used by organizations to better understand possible cybersecurity threats. These models have been primarily seen as separate entities, to be used and researched in…

Cryptography and Security · Computer Science 2021-10-07 Nathan Daniel Schiele , Olga Gadyatskaya

Game theory provides a mathematical framework for analysing strategic situations involving at least two players. Normal-form games model situations where the players simultaneously pick their moves. In this thesis we explore the strategic…

Combinatorics · Mathematics 2019-05-03 Nicholas Ham

We present two zero-sum games modeling situations where one player attacks (or hides in) a finite dimensional nonempty compact set, and the other tries to prevent the attack (or find him). The first game, called patrolling game, corresponds…

Optimization and Control · Mathematics 2019-07-03 Tristan Garrec

Effective risk management in cybersecurity requires a thorough understanding of the interplay between attacker capabilities and defense strategies. Attack-Defense Trees (ADTs) are a commonly used methodology for representing this interplay;…

Cryptography and Security · Computer Science 2025-04-18 Danut-Valentin Copae , Reza Soltani , Milan Lopuhaä-Zwakenberg

Security games are an example of a successful real-world application of game theory. The paper defines blameworthiness of the defender and the attacker in security games using the principle of alternative possibilities and provides a sound…

Artificial Intelligence · Computer Science 2019-11-13 Pavel Naumov , Jia Tao

Attempts at predatory capture may provoke a defensive response that reduces the very value of the predated resource. We provide a game-theoretic analysis of simultaneous-move, two-player Attacker-Defender games that model such interactions.…

Theoretical Economics · Economics 2023-05-18 Zsombor Z. Méder , Carsten K. W. de Dreu , Jörg Gross

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

We study the problem of learning classifiers robust to universal adversarial perturbations. While prior work approaches this problem via robust optimization, adversarial training, or input transformation, we instead phrase it as a…

Machine Learning · Computer Science 2018-09-27 Julien Perolat , Mateusz Malinowski , Bilal Piot , Olivier Pietquin

We present solutions to a continuous patrolling game played on network. In this zero-sum game, an Attacker chooses a time and place to attack a network for a fixed amount of time. A Patroller patrols the network with the aim of intercepting…

Computer Science and Game Theory · Computer Science 2023-01-31 Thuy Bui , Thomas Lidbetter
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