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A graph $G$ is perfectly divisible if every induced subgraph $H$ of $G$ contains a set $X$ of vertices such that $X$ meets all largest cliques of $H$, and $X$ induces a perfect graph. The chromatic number of a perfectly divisible graph $G$…

Combinatorics · Mathematics 2025-06-19 Chính T. Hoàng

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

Computer Science and Game Theory · Computer Science 2008-11-12 Marco Faella

We consider the following problem: Given an undirected (mixed) network and a set of ordered source-target, or cause-effect pairs, direct all edges so as to maximize the number of pairs that admit a directed source-target path. This is…

Data Structures and Algorithms · Computer Science 2017-06-06 Mehdy Roayaei , MohammadReza Razzazi

This paper studies the problem of proper-walk connection number: given an undirected connected graph, our aim is to colour its edges with as few colours as possible so that there exists a properly coloured walk between every pair of…

Discrete Mathematics · Computer Science 2020-09-11 Jørgen Bang-Jensen , Thomas Bellitto , Anders Yeo

The clique number of a tournament is the maximum clique number of a graph formed by keeping backwards arcs in an ordering of its vertices. We study the time complexity of computing the clique number of a tournament and prove that, for any…

Combinatorics · Mathematics 2024-01-17 Guillaume Aubian

Given a graph $F$ and an integer $r \ge 2$, a partition $\widehat{F}$ of the edge set of $F$ into at most $r$ classes, and a graph $G$, define $c_{r, \widehat{F}}(G)$ as the number of $r$-colorings of the edges of $G$ that do not contain a…

Combinatorics · Mathematics 2016-05-30 Fabricio S. Benevides , Carlos Hoppen , Rudini Menezes Sampaio

Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate…

Computational Complexity · Computer Science 2014-12-11 Takehiro Ito , Yota Otachi , Toshiki Saitoh , Hisayuki Satoh , Akira Suzuki , Kei Uchizawa , Ryuhei Uehara , Katsuhisa Yamanaka , Xiao Zhou

We study the dominating set problem in an online setting. An algorithm is required to guarantee competitiveness against an adversary that reveals the input graph one node at a time. When a node is revealed, the algorithm learns about the…

Data Structures and Algorithms · Computer Science 2021-05-04 Hovhannes Harutyunyan , Denis Pankratov , Jesse Racicot

We study the problem of detecting or recovering a planted ranked subgraph from a directed graph, an analog for directed graphs of the well-studied planted dense subgraph model. We suppose that, among a set of $n$ items, there is a subset…

Statistics Theory · Mathematics 2024-12-02 Dmitriy Kunisky , Daniel A. Spielman , Alexander S. Wein , Xifan Yu

The pressing game on black-and-white graphs is the following: Given a graph $G(V,E)$ with its vertices colored with black and white, any black vertex $v$ can be pressed, which has the following effect: (a) all neighbors of $v$ change color,…

Discrete Mathematics · Computer Science 2013-03-28 Eliot Bixby , Toby Flint , István Miklós

We consider two-player games played on finite colored graphs where the goal is the construction of an infinite path with one of the following frequency-related properties: (i) all colors occur with the same asymptotic frequency, (ii) there…

Computer Science and Game Theory · Computer Science 2010-06-29 Alessandro Bianco , Marco Faella , Fabio Mogavero , Aniello Murano

The $[X,Y]$-edge colouring game is played with a set of $k$ colours on a graph $G$ with initially uncoloured edges by two players, Alice (A) and Bob (B). The players move alternately. Player $X\in\{A,B\}$ has the first move.…

Combinatorics · Mathematics 2024-09-11 Stephan Dominique Andres , Wai Lam Fong

We introduce the (private) entropy of a directed graph (in a new network coding sense) as well as a number of related concepts. We show that the entropy of a directed graph is identical to its guessing number and can be bounded from below…

Combinatorics · Mathematics 2007-11-28 Soren Riis

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

Combinatorics · Mathematics 2017-01-24 John Haslegrave

The prisoners and hats puzzle, or simply the hat puzzle, is a family of games in which a group of prisoners are each assigned a colored hat and are asked to guess the color of their own hat. Various versions of the puzzle arise depending on…

Logic · Mathematics 2025-11-13 Souji Shizuma

We prove a conjecture of Fox, Huang, and Lee that characterizes directed graphs that have constant density in all tournaments: they are disjoint unions of trees that are each constructed in a certain recursive way.

Combinatorics · Mathematics 2020-06-15 Yufei Zhao , Yunkun Zhou

Given a graph $G$, we say that an orientation $D$ of $G$ is a KT orientation if, for all $u, v \in V(D)$, there is at most one directed path (in any direction) between $u$ and $v$. Graphs that admit such orientations have been used by…

Combinatorics · Mathematics 2024-07-29 Barbora Dohnalová , Jiří Kalvoda , Gaurav Kucheriya , Sophie Spirkl

An incidence of an undirected graph G is a pair $(v,e)$ where $v$ is a vertex of $G$ and $e$ an edge of $G$ incident with $v$. Two incidences $(v,e)$ and $(w,f)$ are adjacent if one of the following holds: (i) $v = w$, (ii) $e = f$ or (iii)…

Discrete Mathematics · Computer Science 2015-01-28 Marthe Bonamy , Hervé Hocquard , Samia Kerdjoudj , André Raspaud

Admissible strategies, i.e. those that are not dominated by any other strategy, are a typical rationality notion in game theory. In many classes of games this is justified by results showing that any strategy is admissible or dominated by…

Computer Science and Game Theory · Computer Science 2018-05-30 Nicolas Basset , Ismaël Jecker , Arno Pauly , Jean-François Raskin , Marie Van den Bogaard

In any vertex coloring of a graph some edges have differently colored ends (\emph{good} edges) and some are monochromatic (\emph{bad} edges). In a proper coloring all edges are good. In a \emph{majority coloring} it is enough that for every…

Combinatorics · Mathematics 2020-03-09 Marcin Anholcer , Bartłomiej Bosek , Jarosław Grytczuk