English
Related papers

Related papers: From Playability to a Hierarchical Game Usability …

200 papers

Games represent a significant part of modern culture, which demonstrates the importance of ensuring that everyone can participate and play in order to feel included in our society. However, most digital games end up being inaccessible to…

Human-Computer Interaction · Computer Science 2024-11-06 Gabriela Panta Zorzo , João Vitor Dall Agnol Fernandes , Soraia Raupp Musse

This paper develops a game-theoretic decision-making framework for autonomous driving in multi-agent scenarios. A novel hierarchical game-based decision framework is developed for the ego vehicle. This framework features an interaction…

Systems and Control · Electrical Eng. & Systems 2025-07-30 Mushuang Liu , Yan Wan , Frank Lewis , Subramanya Nageshrao , H. Eric Tseng , Dimitar Filev

Today, the large number of players and the high computational requirements of video games have motivated research on Green Video Games. We present a survey that provides an overview of this recent research area. A total of 2,637 papers were…

Software Engineering · Computer Science 2023-12-15 Carlos Pérez , Ana C. Marcén , Javier Verón , Carlos Cetina

This paper has two central aims: first, to provide simple conditions under which the generalized games in choice form and, consequently, the abstract economies, admit equilibrium; second, to study the solvability of several types of systems…

Optimization and Control · Mathematics 2016-05-17 Monica Patriche

We present a perspective on quantum games that focuses on the physical aspects of the quantities that are used to implement a game. If a game is to be played, it has to be played with objects and actions that have some physical existence.…

Quantum Physics · Physics 2012-02-23 Simon J. D. Phoenix , Faisal Shah Khan

In this letter, we propose a novel three-dimensional conceptual model for an emerging service-oriented simulation paradigm. The model can be used as a guideline or an analytic means to find the potential and possible future directions of…

Software Engineering · Computer Science 2009-09-21 Wenguang Wang , Weiping Wang , Justyna Zander , Yifan Zhu

Interpretability has arisen as a key desideratum of machine learning models alongside performance. Approaches so far have been primarily concerned with fixed dimensional inputs emphasizing feature relevance or selection. In contrast, we…

Machine Learning · Computer Science 2018-07-03 Guang-He Lee , David Alvarez-Melis , Tommi S. Jaakkola

The brain is a powerful tool used to achieve amazing feats. There have been several significant advances in neuroscience and artificial brain research in the past two decades. This article is a review of such advances, ranging from the…

Artificial Intelligence · Computer Science 2016-05-16 Gabriel Makdah

This article proposes the so-called large user interface models (LUIMs) to enable the generation of user interfaces and prediction of usability using artificial intelligence in the context of mobile applications.

Human-Computer Interaction · Computer Science 2024-05-08 Abdallah Namoun , Ahmed Alrehaili , Zaib Un Nisa , Hani Almoamari , Ali Tufail

The ability for an educational game designer to understand their audience's play styles and resulting experience is an essential tool for improving their game's design. As a game is subjected to large-scale player testing, the designers…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna , John McCloskey , Nicholas Spevacek , Stefan Slater , Erik Harpstead

Software reliability analysis is performed at various stages during the process of engineering software as an attempt to evaluate if the software reliability requirements have been (or might be) met. In this report, I present a summary of…

Software Engineering · Computer Science 2013-04-17 Ganesh J. Pai

This thesis investigates the design of algorithms for solving min-max optimization problems, which form the mathematical foundation of many modern applications in machine learning, game theory, and optimization. This work offers new…

Optimization and Control · Mathematics 2025-12-16 Sayantan Choudhury

This paper summarizes current notes about a new mixed-reality paradigm that we named as "pervasive virtuality". This paradigm has emerged recently in industry and academia through different initiatives. In this paper we intend to explore…

Human-Computer Interaction · Computer Science 2016-05-27 Luis Valente , Bruno Feijo , Alexandre Ribeiro Silva , Esteban Clua

Fairness testing is increasingly recognized as fundamental in software engineering, especially in the domain of data-driven systems powered by artificial intelligence. However, its practical integration into software development may pose…

Software Engineering · Computer Science 2025-01-22 Matheus de Morais Leça , Ronnie de Souza Santos

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

Machine Learning · Computer Science 2018-12-20 Mirko Polato , Fabio Aiolli

In this paper we provide a case study of the use of relatively sophisticated mathematics and algorithms to redefine and adapt a simple traditional game/puzzle to exploit the computational power of smart devices. The focus here is not so…

Human-Computer Interaction · Computer Science 2019-06-04 Jeffrey Uhlmann

Personality assessment in career guidance and personnel selection traditionally relies on self-report questionnaires, which are susceptible to response bias, fatigue, and intentional distortion. Game-based assessment offers a promising…

Machine Learning · Computer Science 2026-01-06 Soroush Elyasi , Arya VarastehNezhad , Fattaneh Taghiyareh

Accountability is an often called for property of technical systems. It is a requirement for algorithmic decision systems, autonomous cyber-physical systems, and for software systems in general. As a concept, accountability goes back to the…

Software Engineering · Computer Science 2021-04-30 Severin Kacianka , Alexander Pretschner

There has been a remarkable increase in work at the interface of computer science and game theory in the past decade. In this article I survey some of the main themes of work in the area, with a focus on the work in computer science. Given…

Computer Science and Game Theory · Computer Science 2021-09-07 Joseph Y. Halpern

Difficulty is one of the key drivers of player engagement and it is often one of the aspects that designers tweak most to optimise the player experience; operationalising it is, therefore, a crucial task for game development studios. A…

Artificial Intelligence · Computer Science 2025-03-20 Jeppe Theiss Kristensen , Paolo Burelli
‹ Prev 1 8 9 10 Next ›