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One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

Human-Computer Interaction · Computer Science 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits

Enabled and driven by modern advances in wireless telecommunication and artificial intelligence, the convergence of communication, computing, and control is becoming inevitable in future industrial applications. Analytical and optimizing…

Systems and Control · Electrical Eng. & Systems 2022-11-07 Bin Han , Hans D. Schotten

Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…

Graphics · Computer Science 2023-06-16 Chao Yuan , Nan Cao , Yang Shi

The analysis of games played on graph-like structures is of increasing importance due to the prevalence of social networks, both virtual and physical, in our daily life. As well as being relevant in computer science, mathematical analysis…

Computer Science and Game Theory · Computer Science 2022-05-17 Elena Di Lavore , Jules Hedges , Paweł Sobociński

Despite years of research on testing the usability of mobile applications, our understanding of the issues their users experience still remains fragmented and underexplored. While most earlier studies has provided interesting insights, they…

Human-Computer Interaction · Computer Science 2025-12-08 Pawel Weichbroth

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

The growing use of machine learning models in consequential settings has highlighted an important and seemingly irreconcilable tension between transparency and vulnerability to gaming. While this has sparked sizable debate in legal…

Machine Learning · Computer Science 2022-02-24 Tom Yan , Chicheng Zhang

In this paper, a novel design methodology-Agile Behaviour Design-is presented that accommodates the requirements for developing complex game agents suitable for industrial environments. An essential part of the design approach is to support…

Software Engineering · Computer Science 2018-03-06 Swen E. Gaudl

Games allow us to construct and explore identities and offer us role models, good and bad. Game characters are a reflection of us -- players and creators alike -- or could be. But do games also encode identities, values, and orientations…

Computers and Society · Computer Science 2023-10-10 Katie Seaborn

Video games, just like any other media have both explicit and implicit messages, and they can have impact on physical and mental health of the users. These impacts can be positive or negative. The impacts, the implications and the meanings…

Software Engineering · Computer Science 2021-04-13 Mohammad Reza Besharati , Mohammad Izadi

Whenever an architect or a team of architects begins an architectural design, there are certain goals set to achieve. There are many factors involved in setting up goals for the architecture design such as type of the project, end user…

Software Engineering · Computer Science 2015-08-26 Arif Raza , Luiz Fernando Capretz

As the uni-cultural studies of website usability have matured, the paucity of cross-cultural studies of usability become increasingly apparent. Moving toward these cross-cultural studies will require the development of a new tool to assess…

Human-Computer Interaction · Computer Science 2018-03-13 Susana B. Vidrio Barón , Andrew W. Luse , Anthony M. Townsend

Videogames have been a catalyst for advances in many research fields, such as artificial intelligence, human-computer interaction or virtual reality. Over the years, research in fields such as artificial intelligence has enabled the design…

Neurons and Cognition · Quantitative Biology 2025-03-20 Paolo Burelli , Laurits Dixen

This paper outlines the development of a wearable game controller incorporating vibrotacticle haptic feedback that provides a low cost, versatile and intuitive interface for controlling digital games. The device differs from many…

Human-Computer Interaction · Computer Science 2016-04-20 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

Multiplayer computer games play a big role in the ever-growing entertainment industry. Being competitive in this industry means releasing the best possible software, and reliability is a key feature to win the market. Computer games are…

Software Engineering · Computer Science 2019-04-22 Ruslan Rezin , Ilya Afanasyev , Manuel Mazzara , Victor Rivera

Scientific software often presents very particular requirements regarding usability, which is often completely overlooked in this setting. As computational science has emerged as its own discipline, distinct from theoretical and…

Human-Computer Interaction · Computer Science 2017-09-05 Francisco Queiroz , Raniere Silva , Jonah Miller , Sandor Brockhauser , Hans Fangohr

This study is motivated by two key considerations: the significant benefits mobile applications offer individuals and businesses, and the limited empirical research on usability challenges. To address this gap, we conducted structured…

Human-Computer Interaction · Computer Science 2025-06-03 Pawel Weichbroth

An integral use of the model driven development paradigm influences and changes an organization's software development division rather heavily. Such a paradigm reduces some tasks in complexity and costs, but also introduces new tasks and,…

Software Engineering · Computer Science 2014-09-24 Florian Fieber , Nikolaus Regnat , Bernhard Rumpe

Evaluation has traditionally focused on ranking candidates for a specific skill. Modern generalist models, such as Large Language Models (LLMs), decidedly outpace this paradigm. Open-ended evaluation systems, where candidate models are…

Computer Science and Game Theory · Computer Science 2025-05-09 Siqi Liu , Ian Gemp , Luke Marris , Georgios Piliouras , Nicolas Heess , Marc Lanctot

Systems engineering approaches use high-level models to capture the architecture and behavior of the system. However, when safety engineers conduct safety and reliability analysis, they have to create formal models, such as fault-trees,…

Software Engineering · Computer Science 2020-04-29 Simon József Nagy , Bence Graics , Kristóf Marussy , András Vörös