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Related papers: Psychophysiological Correlations with Gameplay Exp…

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In this study into the player's emotional theory of mind of gameplaying agents, we investigate how an agent's behaviour and the player's own performance and emotions shape the recognition of a frustrated behaviour. We focus on the…

Artificial Intelligence · Computer Science 2020-01-24 David Melhart , Georgios N. Yannakakis , Antonios Liapis

The congruence between affective experiences and physiological changes has been a debated topic for centuries. Recent technological advances in measurement and data analysis provide hope to solve this epic challenge. Open science and open…

Machine Learning · Computer Science 2023-12-27 Felix Dollack , Kiyoshi Kiyokawa , Huakun Liu , Monica Perusquia-Hernandez , Chirag Raman , Hideaki Uchiyama , Xin Wei

Adaptive user interfaces have the advantage of being able to dynamically change their aspect and/or behaviour depending on the characteristics of the context of use, i.e. to improve user experience(UX). UX is an important quality factor…

Human-Computer Interaction · Computer Science 2023-06-07 Daniel Gaspar-Figueiredo , Silvia Abrahão , Emilio Insfrán , Jean Vanderdonckt

Anxiety-provoking activities, such as public speaking, can trigger heightened anxiety responses in individuals with anxiety disorders. Recent research suggests that physiological signals, including electrocardiogram (ECG) and electrodermal…

Signal Processing · Electrical Eng. & Systems 2025-04-08 Nilesh Kumar Sahu , Snehil Gupta , Haroon R Lone

In the present study, we are trying to understand how peer unethical behavior stimulates the decoupling of emotions in adolescents. We have simulated an interactive game-based environment in order to stimulate participants to make decisions…

Neurons and Cognition · Quantitative Biology 2023-02-27 Manvi Jain , Karsheet Negi , Pooja S. Sahni , Mannu Brahmi , Neha Singh , Dayal Pyari Srivastava , Jyoti Kumar

Uncertainty is widely acknowledged as an engaging gameplay element but rarely used in exergames. In this research, we explore the role of uncertainty in exergames and introduce three uncertain elements (false-attacks, misses, and critical…

Human-Computer Interaction · Computer Science 2021-01-18 Wenge Xu , Hai-Ning Liang , Kangyou Yu , Nilufar Baghaei

This paper presents an exploratory study to understand the relationship between a humans' cognitive load, trust, and anthropomorphism during human-robot interaction. To understand the relationship, we created a \say{Matching the Pair} game…

Human-Computer Interaction · Computer Science 2019-09-12 Muneeb Imtiaz Ahmad , Jasmin Bernotat , Katrin Lohan , Friederike Eyssel

Evaluating human-computer interaction is essential as a broadening population uses machines, sometimes in sensitive contexts. However, traditional evaluation methods may fail to combine real-time measures, an "objective" approach and data…

Human-Computer Interaction · Computer Science 2013-11-12 Jérémy Frey , Christian Mühl , Fabien Lotte , Martin Hachet

Human-machine interfaces in industrial automation need sensing modules that monitor operator actions and physiological state. This is important in factories, vehicles, machinery cabins, and human-robot collaboration, where workload, stress,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Constantino Álvarez Casado , Mohammad Rahman , Sasan Sharifipour , Nhi Nguyen , Manuel Lage Cañellas , Xiaoting Wu , Miguel Bordallo López

The serious games between humans and AI have only just begun. Evolutionary Game Theory (EGT) models the competitive and cooperative strategies of biological entities. EGT could help predict the potential evolutionary equilibrium of humans…

Artificial Intelligence · Computer Science 2025-05-23 Nandini Doreswamy , Louise Horstmanshof

For decades now, it has been claimed that a way to improve software developers' productivity is to focus on people. Indeed, while human factors have been recognized in Software Engineering research, few empirical investigations have…

Software Engineering · Computer Science 2013-06-10 Daniel Graziotin , Xiaofeng Wang , Pekka Abrahamsson

Conventional methods for diagnosing Social Anxiety Disorder (SAD), such as clinical interviews and self-reported questionnaires, often face accessibility barriers and subjective biases, underscoring the need for objective physiological…

Human-Computer Interaction · Computer Science 2025-12-02 Nilesh Kumar Sahu , Snehil Gupta , Haroon R. Lone

The use of psychophysiologic signals in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of different physiological signals…

Human-Computer Interaction · Computer Science 2016-12-23 Andreas Henelius

The technological advancement in wireless health monitoring through the direct contact of the skin allows the development of light-weight wrist-worn wearable devices to be equipped with different sensors such as photoplethysmography (PPG)…

The stress detection problem is receiving great attention in related research communities. This is due to its essential part in behavioral studies for many serious health problems and physical illnesses. There are different methods and…

Human-Computer Interaction · Computer Science 2020-07-03 Seyed Amir Hossein Aqajari , Emad Kasaeyan Naeini , Milad Asgari Mehrabadi , Sina Labbaf , Amir M. Rahmani , Nikil Dutt

This study examines stress levels in roadway workers utilizing AR-assisted multi-sensory warning systems under varying work intensities. A high-fidelity Virtual Reality environment was used to replicate real-world scenarios, allowing safe…

Human-Computer Interaction · Computer Science 2025-05-16 Fatemeh Banani Ardecani , Omidreza Shoghli

Egocentric vision systems aim to understand the spatial surroundings and the wearer's behavior inside it, including motions, activities, and interactions. We argue that egocentric systems must additionally detect physiological states to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Björn Braun , Rayan Armani , Manuel Meier , Max Moebus , Christian Holz

Currently, gaming is the world's favorite form of entertainment. Various studies have shown how games impact players' perceptions and behaviors, prompting opportunities for purposes beyond entertainment. This study uses Animal Crossing: New…

Computers and Society · Computer Science 2020-06-18 Quan-Hoang Vuong , Manh-Toan Ho , Minh-Hoang Nguyen , Thanh-Hang Pham , Hoang-Anh Ho , Thu-Trang Vuong , Viet-Phuong La

Personality assessment in career guidance and personnel selection traditionally relies on self-report questionnaires, which are susceptible to response bias, fatigue, and intentional distortion. Game-based assessment offers a promising…

Machine Learning · Computer Science 2026-01-06 Soroush Elyasi , Arya VarastehNezhad , Fattaneh Taghiyareh

User experience research often uses surveys and interviews, which may miss subconscious user interactions. This study explores eye-tracking and biometric feedback as tools to assess user engagement and cognitive load in digital interfaces.…

Human-Computer Interaction · Computer Science 2025-05-29 Aaditya Shankar Majumder