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One of the most promising technologies inside the Extended Reality (XR) spectrum is Augmented Reality. This technology is already in people's pockets regarding Mobile Augmented Reality with their smartphones. The scientific community still…

Human-Computer Interaction · Computer Science 2024-04-26 Lorenzo Cocchia , Maurizio Vergari , Tanja Kojic , Francesco Vona , Sebastian Moller , Franca Garzotto , Jan-Niklas Voigt-Antons

Educational games enhance learning experiences by integrating touchscreens, making interactions more engaging and intuitive for learners. However, the cognitive impacts of educational gameplay input modalities, such as the hand and stylus…

Human-Computer Interaction · Computer Science 2025-10-29 Shayla Sharmin , Elham Bakhshipour , Behdokht Kiafar , Md Fahim Abrar , Pinar Kullu , Nancy Getchell , Roghayeh Leila Barmaki

We use self-report and electrodermal activity (EDA) wearable sensor data from 77 nights of sleep on six participants to test the efficacy of EDA data for sleep monitoring. We used factor analysis to find latent factors in the EDA data, and…

Machine Learning · Computer Science 2019-03-26 William Romine , Tanvi Banerjee , Garrett Goodman

Many people struggle to exercise regularly, raising the risk of serious health-related issues. Extended reality (XR) exergames address these hurdles by combining physical exercises with enjoyable, immersive gameplay. While a growing body of…

Human-Computer Interaction · Computer Science 2024-03-12 Sukran Karaosmanoglu , Sebastian Cmentowski , Lennart E. Nacke , Frank Steinicke

Research in quantum games has flourished during recent years. However, it seems that opinion remains divided about their true quantum character and content. For example, one argument says that quantum games are nothing but 'disguised'…

Quantum Physics · Physics 2007-05-23 Azhar Iqbal

Stress impacts our physical and mental health as well as our social life. A passive and contactless indoor stress monitoring system can unlock numerous important applications such as workplace productivity assessment, smart homes, and…

Human-Computer Interaction · Computer Science 2023-11-30 Yi Xiao , Harshit Sharma , Zhongyang Zhang , Dessa Bergen-Cico , Tauhidur Rahman , Asif Salekin

Anxiety has become a significant health concern affecting mental and physical well-being, with state anxiety, a transient emotional response, linked to adverse cardiovascular and long-term health outcomes. This research explores the…

Human-Computer Interaction · Computer Science 2026-02-13 Jadelynn Dao , Ruixiao Liu , Sarah Solomon , Samuel Solomon

Electroadhesion (EA) has potential in robotics, automation, space missions, textiles, and tactile displays, but its physics remains underexplored due to limited models and experimental data. This thesis develops an electro-mechanical model…

Human-Computer Interaction · Computer Science 2024-09-30 Easa AliAbbasi

We explore novel game mechanics and techniques in the domain of gamified and game-based mobile mental health applications. By combining modern game design elements with techniques applied by practitioners (e.g., therapists) and known…

Human-Computer Interaction · Computer Science 2021-11-12 Styliani Zygotegou , Georgios Anastassakis , Georgios Tsatiris , Kostas Karpouzis

Affects---emotions and moods---have an impact on cognitive processing activities and the working performance of individuals. It has been established that software development tasks are undertaken through cognitive processing activities.…

Software Engineering · Computer Science 2015-09-18 Daniel Graziotin , Xiaofeng Wang , Pekka Abrahamsson

Human-robot interactions (HRI) can be modeled as dynamic or differential games with incomplete information, where each agent holds private reward parameters. Due to the open challenge in finding perfect Bayesian equilibria of such games,…

Robotics · Computer Science 2020-11-05 Yi Chen , Lei Zhang , Tanner Merry , Sunny Amatya , Wenlong Zhang , Yi Ren

Lifelogging has become a prominent research topic in recent years. Wearable sensors like Fitbits and smart watches are now increasingly popular for recording ones activities. Some researchers are also exploring keystroke dynamics for…

Human-Computer Interaction · Computer Science 2021-11-18 Srijith Unni , Sushma Suryanarayana Gowda , Alan F. Smeaton

Egocentric human pose estimation (HPE) using wearable sensors is essential for VR/AR applications. Most methods rely solely on either egocentric-view images or sparse Inertial Measurement Unit (IMU) signals, leading to inaccuracies due to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Zhen Fan , Peng Dai , Zhuo Su , Xu Gao , Zheng Lv , Jiarui Zhang , Tianyuan Du , Guidong Wang , Yang Zhang

Psychophysiological methods present a promising approach to fostering enhanced mutual communication and collaboration between human workers and robots. Despite their potential, there is still limited understanding of how to effectively…

Robotics · Computer Science 2025-03-24 Saika Wong , Zhentao Chen , Mi Pan , Miroslaw J. Skibniewski

Fatigue is a broad, multifactorial concept that includes the subjective perception of reduced physical and mental energy levels. It is also one of the key factors that strongly affect patients' health-related quality of life. To date, most…

Human-Computer Interaction · Computer Science 2021-08-10 Yang Bai , Yu Guan , Jian Qing Shi , Wan-Fai Ng

This paper presents a novel Electrodermal Activity (EDA) signal acquisition system, designed to address the challenges of stress monitoring in contemporary society, where stress affects one in four individuals. Our system focuses on…

Systems and Control · Electrical Eng. & Systems 2024-09-11 Ruoyu Zhang , Ruijie Fang , Elahe Hosseini , Chongzhou Fang , Ning Miao , Houman Homayoun

Higher resolution is one of the main directions and drivers in the development of virtual reality (VR) head-mounted displays (HMDs). However, given its associated higher cost, it is important to determine the benefits of having higher…

Human-Computer Interaction · Computer Science 2022-03-24 Jialin Wang , Rongkai Shi , Zehui Xiao , Xueying Qin , Hai-Ning Liang

This study investigates the effect of haptic control strategies on a subject's mental engagement during a fine motor handwriting rehabilitation task. The considered control strategies include an error-reduction (ER) and an…

Human-Computer Interaction · Computer Science 2023-03-20 Hemanth Manjunatha , Shrey Pareek , Amirhossein H. Memar , Thenkurussi Kesavadas , Ehsan T. Esfahani

With the increasing availability of modern virtual reality (VR) headsets, the use and applications of VR technology for gaming purposes have become more pervasive than ever. Despite the growing popularity of VR gaming, user studies into how…

Human-Computer Interaction · Computer Science 2021-05-25 Michael Carroll , Ethan Osborne , Caglar Yildirim

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

Human-Computer Interaction · Computer Science 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller