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Related papers: Algorithms for B\"uchi Games

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We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…

Data Structures and Algorithms · Computer Science 2024-03-08 Adrian Dumitrescu

We provide a new algorithm to determine stuttering equivalence with time complexity $O(m \log n)$, where $n$ is the number of states and $m$ is the number of transitions of a Kripke structure. This algorithm can also be used to determine…

Logic in Computer Science · Computer Science 2016-01-08 Jan Friso Groote , Anton Wijs

The {\em maximum cardinality} and {\em maximum weight matching} problems can be solved in time $\tilde{O}(m\sqrt{n})$, a bound that has resisted improvement despite decades of research. (Here $m$ and $n$ are the number of edges and…

Data Structures and Algorithms · Computer Science 2011-12-06 Ran Duan , Seth Pettie , Hsin-Hao Su

This paper aims to solve the optimal strategy against a well-known adaptive algorithm, the Hedge algorithm, in a finitely repeated $2\times 2$ zero-sum game. In the literature, related theoretical results are very rare. To this end, we make…

Optimization and Control · Mathematics 2023-12-18 Xinxiang Guo , Yifen Mu

Branching bisimilarity is a behavioural equivalence relation on labelled transition systems that takes internal actions into account. It has the traditional advantage that algorithms for branching bisimilarity are more efficient than all…

Logic in Computer Science · Computer Science 2025-08-08 David N. Jansen , Jan Friso Groote , Jeroen J. A. Keiren , Anton Wijs

In this paper, we study algorithms for special cases of energy games, a class of turn-based games on graphs that show up in the quantitative analysis of reactive systems. In an energy game, the vertices of a weighted directed graph belong…

Data Structures and Algorithms · Computer Science 2023-11-17 Sebastian Forster , Antonis Skarlatos , Tijn de Vos

A quantum algorithm for an oracle problem can be understood as a quantum strategy for a player in a two-player zero-sum game in which the other player is constrained to play classically. I formalize this correspondence and give examples of…

Quantum Physics · Physics 2007-05-23 David A. Meyer

This paper describes three different optimised implementations of playouts, as commonly used by game-playing algorithms such as Monte-Carlo Tree Search. Each of the optimised implementations is applicable only to specific sets of games,…

Artificial Intelligence · Computer Science 2021-11-05 Dennis J. N. J. Soemers , Éric Piette , Matthew Stephenson , Cameron Browne

We give improved algorithms for maintaining edge-orientations of a fully-dynamic graph, such that the out-degree of each vertex is bounded. On one hand, we show how to orient the edges such that the out-degree of each vertex is proportional…

Data Structures and Algorithms · Computer Science 2023-11-07 Chandra Chekuri , Aleksander Bjørn Christiansen , Jacob Holm , Ivor van der Hoog , Kent Quanrud , Eva Rotenberg , Chris Schwiegelshohn

The branching algorithm is a fundamental technique for designing fast exponential-time algorithms to solve combinatorial optimization problems exactly. It divides the entire solution space into independent search branches using…

Optimization and Control · Mathematics 2024-12-11 Xuan-Zhao Gao , Yi-Jia Wang , Pan Zhang , Jin-Guo Liu

We give algorithms with running time $2^{O({\sqrt{k}\log{k}})} \cdot n^{O(1)}$ for the following problems. Given an $n$-vertex unit disk graph $G$ and an integer $k$, decide whether $G$ contains (1) a path on exactly/at least $k$ vertices,…

Data Structures and Algorithms · Computer Science 2017-04-25 Fedor V. Fomin , Daniel Lokshtanov , Fahad Panolan , Saket Saurabh , Meirav Zehavi

We are presented with a graph, $G$, on $n$ vertices with $m$ edges whose edge set is unknown. Our goal is to learn the edges of $G$ with as few queries to an oracle as possible. When we submit a set $S$ of vertices to the oracle, it tells…

Quantum Physics · Physics 2024-03-01 Asaf Ferber , Liam Hardiman

We prove the existence and computability of optimal strategies in weighted limit games, zero-sum infinite-duration games with a B\"uchi-style winning condition requiring to produce infinitely many play prefixes that satisfy a given regular…

Computer Science and Game Theory · Computer Science 2020-09-08 Aniello Murano , Sasha Rubin , Martin Zimmermann

Subgraph enumeration problems ask to output all subgraphs of an input graph that belongs to the specified graph class or satisfy the given constraint. These problems have been widely studied in theoretical computer science. As far, many…

Data Structures and Algorithms · Computer Science 2018-07-03 Kunihiro Wasa , Takeaki Uno

We provide an algorithm to solve Rabin and Streett games over graphs with $n$ vertices, $m$ edges, and $k$ colours that runs in $\tilde{O}\left(mn(k!)^{1+o(1)} \right)$ time and $O(nk\log k \log n)$ space, where $\tilde{O}$ hides…

Logic in Computer Science · Computer Science 2024-01-30 Rupak Majumdar , Irmak Saglam , K. S. Thejaswini

We consider zero-sum games on infinite graphs, with objectives specified as sets of infinite words over some alphabet of colors. A well-studied class of objectives is the one of $\omega$-regular objectives, due to its relation to many…

Computer Science and Game Theory · Computer Science 2023-06-22 Patricia Bouyer , Mickael Randour , Pierre Vandenhove

The precise complexity of complementing B\"uchi automata is an intriguing and long standing problem. While optimal complementation techniques for finite automata are simple - it suffices to determinize them using a simple subset…

Formal Languages and Automata Theory · Computer Science 2009-03-02 Sven Schewe

We present two algorithms for maintaining the topological order of a directed acyclic graph with n vertices, under an online edge insertion sequence of m edges. Efficient algorithms for online topological ordering have many applications,…

Data Structures and Algorithms · Computer Science 2007-11-05 Telikepalli Kavitha , Rogers Mathew

In this paper, we present a quantum algorithm for the dynamic programming approach for problems on directed acyclic graphs (DAGs). The running time of the algorithm is $O(\sqrt{\hat{n}m}\log \hat{n})$, and the running time of the best known…

Quantum Physics · Physics 2023-01-02 Kamil Khadiev , Liliya Safina

We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…

Combinatorics · Mathematics 2015-11-12 Daniel E. Brown , Lawrence G. Brown
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