Rabin Games and Colourful Universal Trees
Abstract
We provide an algorithm to solve Rabin and Streett games over graphs with vertices, edges, and colours that runs in time and space, where hides poly-logarithmic factors. Our algorithm is an improvement by a super quadratic dependence on from the currently best known run time of , obtained by converting a Rabin game into a parity game, while simultaneously improving its exponential space requirement. Our main technical ingredient is a characterisation of progress measures for Rabin games using \emph{colourful trees} and a combinatorial construction of succinctly-represented, universal colourful trees. Colourful universal trees are generalisations of universal trees used by Jurdzi\'{n}ski and Lazi\'{c} (2017) to solve parity games, as well as of Rabin progress measures of Klarlund and Kozen (1991). Our algorithm for Rabin games is a progress measure lifting algorithm where the lifting is performed on succinct, colourful, universal trees.
Cite
@article{arxiv.2401.07548,
title = {Rabin Games and Colourful Universal Trees},
author = {Rupak Majumdar and Irmak Saglam and K. S. Thejaswini},
journal= {arXiv preprint arXiv:2401.07548},
year = {2024}
}
Comments
31 pages, 4 figures. Accepted at TACAS 2024