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In classical Maker-Breaker games on graphs, Maker and Breaker take turns claiming edges; Maker's goal is to claim all of some structure (e.g., a spanning tree, Hamilton cycle, etc.), while Breaker aims to stop her. The standard question…

Combinatorics · Mathematics 2025-05-28 Wesley Pegden , Francesca Yu

Let $G$ be a planar graph and $I_s$ and $I_t$ be two independent sets in $G$, each of size $k$. We begin with a "token" on each vertex of $I_s$ and seek to move all tokens to $I_t$, by repeated "token jumping", removing a single token from…

Discrete Mathematics · Computer Science 2024-08-14 Daniel W. Cranston

We study strategic games on weighted directed graphs, in which the payoff of a player is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed non-negative integer bonus for picking a…

Computer Science and Game Theory · Computer Science 2021-03-15 Krzysztof R. Apt , Sunil Simon , Dominik Wojtczak

We consider directed graph algorithms in a streaming setting, focusing on problems concerning orderings of the vertices. This includes such fundamental problems as topological sorting and acyclicity testing. We also study the related…

Data Structures and Algorithms · Computer Science 2021-05-19 Amit Chakrabarti , Prantar Ghosh , Andrew McGregor , Sofya Vorotnikova

Generalized Tur\'an problems investigate the maximization of the number of certain structures (typically edges) under some constraints in a graph. We study a game version of these problems, the Constructor-Blocker game. We mainly focus on…

Combinatorics · Mathematics 2025-10-08 Chloé Boisson , Yannick Mogge , Aline Parreau , Théo Pierron

Several blockchain consensus protocols proposed to use of Directed Acyclic Graphs (DAGs) to solve the limited processing throughput of traditional single-chain Proof-of-Work (PoW) blockchains. Many such protocols utilize a random…

Cryptography and Security · Computer Science 2023-05-29 Martin Perešíni , Ivan Homoliak , Federico Matteo Benčić , Martin Hrubý , Kamil Malinka

In the "Game about Squares" the task is to push unit squares on an integer lattice onto corresponding dots. A square can only be moved into one given direction. When a square is pushed onto a lattice point with an arrow the direction of the…

Computational Complexity · Computer Science 2014-08-21 Jens Maßberg

In the Dominated Cluster Deletion problem, we are given an undirected graph $G$ and integers $k$ and $d$ and the question is to decide whether there exists a set of at most $k$ vertices whose removal results in a graph in which each…

Discrete Mathematics · Computer Science 2025-08-20 Nicole Schirrmacher , Sebastian Siebertz , Alexandre Vigny

In the Binary Networked Public Goods game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash…

Computer Science and Game Theory · Computer Science 2021-12-21 Arnab Maiti , Palash Dey

The game subset take-away begins with a simplicial complex \Delta. Two players take turns removing any element of \Delta as well as all other elements which contain it, and the last player able to move wins. Graph Chomp is a special case of…

Combinatorics · Mathematics 2015-03-17 Tirasan Khandhawit , Lynnelle Ye

We study the parameterized complexity of several positional games. Our main result is that Short Generalized Hex is W[1]-complete parameterized by the number of moves. This solves an open problem from Downey and Fellows' influential list of…

Computational Complexity · Computer Science 2017-04-28 Édouard Bonnet , Serge Gaspers , Antonin Lambilliotte , Stefan Rümmele , Abdallah Saffidine

We extend the motion-planning-through-gadgets framework to several new scenarios involving various numbers of robots/agents, and analyze the complexity of the resulting motion-planning problems. While past work considers just one robot or…

Logic in Computer Science · Computer Science 2023-11-16 Hayashi Ani , Michael Coulombe , Erik D. Demaine , Jenny Diomidova , Timothy Gomez , Dylan Hendrickson , Jayson Lynch

In this paper, we continue the study of the total domination game in graphs introduced in [Graphs Combin. 31(5) (2015), 1453--1462], where the players Dominator and Staller alternately select vertices of $G$. Each vertex chosen must…

Combinatorics · Mathematics 2015-12-10 Michael A. Henning , Douglas F. Rall

In this paper, we consider the following problem: given a connected graph $G$, can we reduce the domination number of $G$ by one by using only one edge contraction? We show that the problem is $\mathsf{NP}$-hard when restricted to…

Discrete Mathematics · Computer Science 2019-08-06 Esther Galby , Paloma T. Lima , Bernard Ries

We study a constrained version of the knapsack problem in which dependencies between items are given by the adjacencies of a graph. In the 1-neighbour knapsack problem, an item can be selected only if at least one of its neighbours is also…

Data Structures and Algorithms · Computer Science 2011-09-28 Glencora Borradaile , Brent Heeringa , Gordon Wilfong

Burke and Teng introduced a two-player combinatorial game Atropos based on Sperner's lemma, and showed that deciding whether one has a winning strategy for Atropos is PSPACE-complete. In the original Atropos game, the players must color a…

Computational Complexity · Computer Science 2025-03-25 Chao Yang , Zhujun Zhang

We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…

Combinatorics · Mathematics 2024-08-02 Ali Deniz Bagdas , Dennis Clemens , Fabian Hamann , Yannick Mogge

Aggression is a two-player game of troop placement and attack played on a map (modeled as a graph). Players take turns deploying troops on a territory (a vertex on the graph) until they run out. Once all troops are placed, players take…

Computer Science and Game Theory · Computer Science 2024-06-11 Jyothi Krishnan , Neeldhara Misra , Saraswati Girish Nanoti

In this paper we study the complexity of strategic argumentation for dialogue games. A dialogue game is a 2-player game where the parties play arguments. We show how to model dialogue games in a skeptical, non-monotonic formalism, and we…

Logic in Computer Science · Computer Science 2013-12-17 Guido Governatori , Francesco Olivieri , Simone Scannapieco , Antonino Rotolo , Matteo Cristani

We investigate the computational complexity of the following problem. We are given a graph in which each vertex has an initial and a target color. Each pair of adjacent vertices can swap their current colors. Our goal is to perform the…

Data Structures and Algorithms · Computer Science 2018-03-20 Katsuhisa Yamanaka , Takashi Horiyama , J. Mark Keil , David Kirkpatrick , Yota Otachi , Toshiki Saitoh , Ryuhei Uehara , Yushi Uno
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