Related papers: The Complexity of Power-Index Comparison
We study the descriptive complexity of parity games by taking into account the coloring of their game graphs whilst ignoring their ownership structure. Colored game graphs are identified if they determine the same winning regions and…
We study public goods games, a type of game where every player has to decide whether or not to produce a good which is public, i.e., neighboring players can also benefit from it. Specifically, we consider a setting where the good is…
Given a sound first-order p-time theory $T$ capable of formalizing syntax of first-order logic we define a p-time function $g_T$ that stretches all inputs by one bit and we use its properties to show that $T$ must be incomplete. We leave it…
The problem of explaining the behavior of deep neural networks has recently gained a lot of attention. While several attribution methods have been proposed, most come without strong theoretical foundations, which raises questions about…
Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…
Significant progress has been recently achieved in developing efficient solutions for simple stochastic games (SSGs), focusing on reachability objectives. While reductions from stochastic parity games (SPGs) to SSGs have been presented in…
How important is the weight of a given column in determining the ranking of tuples in a table? To address such an explanation question about a ranking function, we investigate the computation of SHAP scores for column weights, adopting a…
In the classical partial vertex cover problem, we are given a graph $G$ and two positive integers $R$ and $L$. The goal is to check whether there is a subset $V'$ of $V$ of size at most $R$, such that $V'$ covers at least $L$ edges of $G$.…
The problem Power Dominating Set (PDS) is motivated by the placement of phasor measurement units to monitor electrical networks. It asks for a minimum set of vertices in a graph that observes all remaining vertices by exhaustively applying…
We consider the Banzhaf-Coleman and Owen power indices for weighted majority games modified by a coalition configuration. We present calculation algorithms of them that make use of the method of generating functions. We programmed the…
We analyze the computational complexity of two 2-player games involving packing objects into a box. In the first game, players alternate drawing polycubes from a shared pile and placing them into an initially empty box in any available…
Selective inference is a subfield of statistics that enables valid inference after selection of a data-dependent question. In this paper, we introduce selectively dominant p-values, a class of p-values that allow practitioners to easily…
The New York Times (NYT) games have found widespread popularity in recent years and reportedly account for an increasing fraction of the newspaper's readership. In this paper, we bring the computational lens to the study of New York Times…
The proportion of edges in a Gaussian graphical model (GGM) characterizes the complexity of its conditional dependence structure. Since edge presence corresponds to a nonzero entry of the precision matrix, estimation of this proportion can…
Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…
A natural partial ordering exists on the set of all weighted games and, more broadly, on all linear games. We describe several properties of the partially ordered sets formed by these games and utilize this perspective to enumerate proper…
This work focuses on developing efficient post-hoc explanations for quantum AI algorithms. In classical contexts, the cooperative game theory concept of the Shapley value adapts naturally to post-hoc explanations, where it can be used to…
The assumption that voters' preferences share some common structure is a standard way to circumvent NP-hardness results in social choice problems. While the Kemeny ranking problem is NP-hard in the general case, it is known to become easy…
In the Binary Networked Public Goods game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash…
Constraint satisfaction problems (CSPs) are ubiquitous in theoretical computer science. We study the problem of StrongCSPs, i.e. instances where a large induced sub-instance has a satisfying assignment. More formally, given a CSP instance…