Value-based distance between the information structures
Abstract
We dene the distance between two information structures as the largest possible dierence in the value across all zero-sum games. We provide a tractable characterization of the distance, as the minimal distance between 2 polytopes. We use it to show various results about the relation between games and single-agent problems, the value of additional information, informational substitutes, complements, etc. We show that approximate knowledge is similar to approximate common knowledge with respect to the value-based distance. Nevertheless, contrary to the weak topology, the value-based distance does not have a compact completion: there exists a sequence of information structures, where players acquire more and more information, and > 0 such that any two elements of the sequence have distance at least . This result answers by the negative the second (and last unsolved) of the three problems posed by J.F. Mertens in his paper Repeated Games", ICM 1986.
Cite
@article{arxiv.1908.01008,
title = {Value-based distance between the information structures},
author = {Marcin Pęski and Fabien Gensbittel and Jérôme Renault},
journal= {arXiv preprint arXiv:1908.01008},
year = {2019}
}
Comments
arXiv admin note: text overlap with arXiv:1904.00875