Tic-Tac-Toe on an Affine Plane of order 4
Abstract
The game of tic-tac-toe is well known. In particular, in its classic version it is famous for being unwinnable by either player. While classically it is played on a grid, it is natural to consider the effect of playing the game on richer structures, such as finite planes. Playing the game of tic-tac-toe on finite affine and projective planes has been studied previously. While the second player can usually force a draw, for small orders it is possible for the first player to win. In this regard, a computer proof that tic-tac-toe played on the affine plane of order 4 is a first player win has been claimed. In this note we use techniques from the theory of latin squares and transversal designs to give a human verifiable, explicit proof of this fact.
Cite
@article{arxiv.2009.11363,
title = {Tic-Tac-Toe on an Affine Plane of order 4},
author = {Peter Danziger and Melissa A. Huggan and Rehan Malik and Trent G. Marbach},
journal= {arXiv preprint arXiv:2009.11363},
year = {2022}
}
Comments
12 pages