English

RRM: Relightable assets using Radiance guided Material extraction

Computer Vision and Pattern Recognition 2024-07-10 v1

Abstract

Synthesizing NeRFs under arbitrary lighting has become a seminal problem in the last few years. Recent efforts tackle the problem via the extraction of physically-based parameters that can then be rendered under arbitrary lighting, but they are limited in the range of scenes they can handle, usually mishandling glossy scenes. We propose RRM, a method that can extract the materials, geometry, and environment lighting of a scene even in the presence of highly reflective objects. Our method consists of a physically-aware radiance field representation that informs physically-based parameters, and an expressive environment light structure based on a Laplacian Pyramid. We demonstrate that our contributions outperform the state-of-the-art on parameter retrieval tasks, leading to high-fidelity relighting and novel view synthesis on surfacic scenes.

Keywords

Cite

@article{arxiv.2407.06397,
  title  = {RRM: Relightable assets using Radiance guided Material extraction},
  author = {Diego Gomez and Julien Philip and Adrien Kaiser and Élie Michel},
  journal= {arXiv preprint arXiv:2407.06397},
  year   = {2024}
}

Comments

Paper accepted and presented at CGI 2024

R2 v1 2026-06-28T17:33:36.674Z