English

Sampling Neural Radiance Fields for Refractive Objects

Computer Vision and Pattern Recognition 2022-11-29 v1 Graphics Machine Learning

Abstract

Recently, differentiable volume rendering in neural radiance fields (NeRF) has gained a lot of popularity, and its variants have attained many impressive results. However, existing methods usually assume the scene is a homogeneous volume so that a ray is cast along the straight path. In this work, the scene is instead a heterogeneous volume with a piecewise-constant refractive index, where the path will be curved if it intersects the different refractive indices. For novel view synthesis of refractive objects, our NeRF-based framework aims to optimize the radiance fields of bounded volume and boundary from multi-view posed images with refractive object silhouettes. To tackle this challenging problem, the refractive index of a scene is reconstructed from silhouettes. Given the refractive index, we extend the stratified and hierarchical sampling techniques in NeRF to allow drawing samples along a curved path tracked by the Eikonal equation. The results indicate that our framework outperforms the state-of-the-art method both quantitatively and qualitatively, demonstrating better performance on the perceptual similarity metric and an apparent improvement in the rendering quality on several synthetic and real scenes.

Keywords

Cite

@article{arxiv.2211.14799,
  title  = {Sampling Neural Radiance Fields for Refractive Objects},
  author = {Jen-I Pan and Jheng-Wei Su and Kai-Wen Hsiao and Ting-Yu Yen and Hung-Kuo Chu},
  journal= {arXiv preprint arXiv:2211.14799},
  year   = {2022}
}

Comments

SIGGRAPH Asia 2022 Technical Communications. 4 pages, 4 figures, 1 table. Project: https://alexkeroro86.github.io/SampleNeRFRO/ Code: https://github.com/alexkeroro86/SampleNeRFRO