English

Rethinking Immersive Virtual Reality and Empathy

Human-Computer Interaction 2021-09-10 v1 Multimedia

Abstract

In this position paper, we aim to spark more discussions surrounding the use of empathy as the intended outcome of many studies on immersive virtual reality experiences. As a construct, empathy has many significant flaws that may lead to unintended and negative outcomes, going against our original goal of employing these technologies for the betterment of society. We highlight the possible advantages of designing for rational compassion instead, and propose alternative research directions and outcome measurements for immersive virtual reality that urgently warrant our attention.

Keywords

Cite

@article{arxiv.2109.04023,
  title  = {Rethinking Immersive Virtual Reality and Empathy},
  author = {Ken Jen Lee and Edith Law},
  journal= {arXiv preprint arXiv:2109.04023},
  year   = {2021}
}

Comments

4 pages, ACM CSCW 2021 workshop, arttech: Performance and Embodiment in Technology for Resilience and Mental Health

R2 v1 2026-06-24T05:48:42.757Z