Optimal Parallel Algorithms for Convex Hulls in 2D and 3D under Noisy Primitive Operations
Abstract
In the noisy primitives model, each primitive comparison performed by an algorithm, e.g., testing whether one value is greater than another, returns the incorrect answer with random, independent probability p < 1/2 and otherwise returns a correct answer. This model was first applied in the context of sorting and searching, and recent work by Eppstein, Goodrich, and Sridhar extends this model to sequential algorithms involving geometric primitives such as orientation and sidedness tests. However, their approaches appear to be inherently sequential; hence, in this paper, we study parallel computational geometry algorithms for 2D and 3D convex hulls in the noisy primitives model. We give the first optimal parallel algorithms in the noisy primitives model for 2D and 3D convex hulls in the CREW PRAM model. The main technical contribution of our work concerns our ability to detect and fix errors during intermediate steps of our algorithm using a generalization of the failure sweeping technique.
Cite
@article{arxiv.2506.17507,
title = {Optimal Parallel Algorithms for Convex Hulls in 2D and 3D under Noisy Primitive Operations},
author = {Michael T. Goodrich and Vinesh Sridhar},
journal= {arXiv preprint arXiv:2506.17507},
year = {2026}
}
Comments
17 pages, 3 figures. Accepted at the 37th Canadian Conference on Computational Geometry, 2025. This version fixes a bug in the analysis of our 3D hull algorithm