English

Master equation of discrete time graphon mean field games and teams

Computer Science and Game Theory 2022-06-08 v2 Systems and Control Systems and Control

Abstract

In this paper, we present a sequential decomposition algorithm equivalent of Master equation to compute GMFE of GMFG and graphon optimal Markovian policies (GOMPs) of graphon mean field teams (GMFTs). We consider a large population of players sequentially making strategic decisions where the actions of each player affect their neighbors which is captured in a graph, generated by a known graphon. Each player observes a private state and also a common information as a graphon mean-field population state which represents the empirical networked distribution of other players' types. We consider non-stationary population state dynamics and present a novel backward recursive algorithm to compute both GMFE and GOMP that depend on both, a player's private type, and the current (dynamic) population state determined through the graphon. Each step in computing GMFE consists of solving a fixed-point equation, while computing GOMP involves solving for an optimization problem. We provide conditions on model parameters for which there exists such a GMFE. Using this algorithm, we obtain the GMFE and GOMP for a specific security setup in cyber physical systems for different graphons that capture the interactions between the nodes in the system.

Keywords

Cite

@article{arxiv.2001.05633,
  title  = {Master equation of discrete time graphon mean field games and teams},
  author = {Deepanshu Vasal and Rajesh K Mishra and Sriram Vishwanath},
  journal= {arXiv preprint arXiv:2001.05633},
  year   = {2022}
}

Comments

26 pages, 6 figures. arXiv admin note: text overlap with arXiv:1905.04154