English

Hedging in games: Faster convergence of external and swap regrets

Computer Science and Game Theory 2020-10-21 v2 Data Structures and Algorithms

Abstract

We consider the setting where players run the Hedge algorithm or its optimistic variant to play an nn-action game repeatedly for TT rounds. 1) For two-player games, we show that the regret of optimistic Hedge decays at O~(1/T5/6)\tilde{O}( 1/T ^{5/6} ), improving the previous bound O(1/T3/4)O(1/T^{3/4}) by Syrgkanis, Agarwal, Luo and Schapire (NIPS'15) 2) In contrast, we show that the convergence rate of vanilla Hedge is no better than Ω~(1/T)\tilde{\Omega}(1/ \sqrt{T}), addressing an open question posted in Syrgkanis, Agarwal, Luo and Schapire (NIPS'15). For general m-player games, we show that the swap regret of each player decays at rate O~(m1/2(n/T)3/4)\tilde{O}(m^{1/2} (n/T)^{3/4}) when they combine optimistic Hedge with the classical external-to-internal reduction of Blum and Mansour (JMLR'07). The algorithm can also be modified to achieve the same rate against itself and a rate of O~(n/T)\tilde{O}(\sqrt{n/T}) against adversaries. Via standard connections, our upper bounds also imply faster convergence to coarse correlated equilibria in two-player games and to correlated equilibria in multiplayer games.

Keywords

Cite

@article{arxiv.2006.04953,
  title  = {Hedging in games: Faster convergence of external and swap regrets},
  author = {Xi Chen and Binghui Peng},
  journal= {arXiv preprint arXiv:2006.04953},
  year   = {2020}
}