A randomized strategy in the mirror game
Abstract
Alice and Bob take turns (with Alice playing first) in declaring numbers from the set . If a player declares a number that was previously declared, that player looses and the other player wins. If all numbers are declared without repetition, the outcome is a tie. If both players have unbounded memory and play optimally, then the game will be tied. Garg and Schneider [ITCS 2019] showed that if Alice has unbounded memory, then Bob can secure a tie with memory, whereas if Bob has unbounded memory, then Alice needs memory linear in in order to secure a tie. Garg and Schneider also considered an {\em auxiliary matching} model in which Alice gets as an additional input a random matching over the numbers , and storing this input does not count towards the memory used by Alice. They showed that is this model there is a strategy for Alice that ties with probability at least , and uses only memory. We show how to modify Alice's strategy so that it uses only space.
Keywords
Cite
@article{arxiv.1901.07809,
title = {A randomized strategy in the mirror game},
author = {Uriel Feige},
journal= {arXiv preprint arXiv:1901.07809},
year = {2019}
}