相关论文: Probability amplitude in quantum like games
These lecture notes attempt a mathematical treatment of game theory akin to mathematical physics. A game instance is defined as a sequence of states of an underlying system. This viewpoint unifies classical mathematical models for 2-person…
This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…
Present quantum Monte Carlo codes use statistical techniques adapted to find the amplitude of a quantum system or the associated eigenvalues. Thus, they do not use a true physical random source. It is demonstrated that, in fact, quantum…
We consider a game in which two separate laboratories collaborate to prepare a quantum system and are then asked to guess the outcome of a measurement performed by a third party in a random basis on that system. Intuitively, by the…
Interest in problems of statistical inference connected to measurements of quantum systems has recently increased substantially, in step with dramatic new developments in experimental techniques for studying small quantum systems.…
We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…
Quantum theory does not provide a unique definition for the joint probability of two non-commuting observables, which is the next important question after the Born's probability for a single observable. Instead, various definitions were…
A setup is proposed to play a quantum version of the famous bimatrix game of Prisoners' Dilemma. Multi-slit electron diffraction with each player's pure strategy consisting of opening one of the two slits at his/her disposal are essential…
Two examples of the situation when the classical observables should be described by a noncommutative probability space are investigated. Possible experimental approach to find quantum-like correlations for classical disordered systems is…
Recently the concept of quantum information has been introduced into game theory. Here we present the first study of quantum games with more than two players. We discover that such games can possess a new form of equilibrium strategy, one…
We present a quantum-like (QL) model in that contexts (complexes of e.g. mental, social, biological, economic or even political conditions) are represented by complex probability amplitudes. This approach gives the possibility to apply the…
Over the last twenty years of research on quantum game theory have given us many ideas of how quantum games could be played. One of the most prominent ideas in the field is a model of quantum playing a 2x2 game introduced by J. Eisert, M.…
The relativistic quantum equation is proposed for the complex wave function, which has the meaning of a probability amplitude. The Lagrangian formulation of the proposed theory is developed. The problem of spreading of a wave packet in an…
An approach is presented treating decision theory as a probabilistic theory based on quantum techniques. Accurate definitions are given and thorough analysis is accomplished for the quantum probabilities describing the choice between…
In the paper is discussed complete probabilistic description of quantum systems with application to multiqubit quantum computations. In simplest case it is a set of probabilities of transitions to some fixed set of states. The probabilities…
Amplitude filtering is concerned with identifying basis-states in a superposition whose amplitudes are greater than a specified threshold; probability filtering is defined analogously for probabilities. Given the scarcity of qubits, the…
Observable games are game situations that reach one of possibly many Nash equilibria. Before an instance of the game starts, an external observer does not know, a priori, what is the exact profile of actions that will occur; thus, he…
In this article, I show that a recent family of quantum algorithms, based on the quantum amplitude amplification algorithm, can be used to describe a cognitive heuristic called availability bias. The amplitude amplification algorithm is…
In this paper, we study the conjunction of possibility measures when they are interpreted as coherent upper probabilities, that is, as upper bounds for some set of probability measures. We identify conditions under which the minimum of two…
A review of various definitions of "compatibility" expressed in terms of ordinary probability, and a discussion of the occurrence of incompatibility (and the related phenomenon of interference) in non-quantal probabilistic systems.