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We demonstrate the usefulness of adding delay to infinite games with quantitative winning conditions. In a delay game, one of the players may delay her moves to obtain a lookahead on her opponent's moves. We show that determining the winner…

计算机科学与博弈论 · 计算机科学 2017-04-21 Martin Zimmermann

We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current position, and not on the history of the play. A game is…

计算机科学中的逻辑 · 计算机科学 2012-08-29 Erich Graedel , Igor Walukiewicz

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

计算机科学中的逻辑 · 计算机科学 2025-02-26 Pablo F. Castro , Pedro D'Argenio

We study reachability games on recursive timed automata (RTA) that generalize Alur-Dill timed automata with recursive procedure invocation mechanism similar to recursive state machines. It is known that deciding the winner in reachability…

形式语言与自动机理论 · 计算机科学 2014-08-27 Shankara Narayanan Krishna , Lakshmi Manasa , Ashutosh Trivedi

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

计算机科学与博弈论 · 计算机科学 2008-11-12 Marco Faella

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

计算机科学与博弈论 · 计算机科学 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location…

计算机科学与博弈论 · 计算机科学 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Hadas Shachnai , Benny Kimelfeld

We consider infinite-state turn-based stochastic games of two players, Box and Diamond, who aim at maximizing and minimizing the expected total reward accumulated along a run, respectively. Since the total accumulated reward is unbounded,…

计算机科学与博弈论 · 计算机科学 2012-08-09 Tomáš Brázdil , Antonín Kučera , Petr Novotný

Classical reactive synthesis approaches aim to synthesize a reactive system that always satisfies a given specifications. These approaches often reduce to playing a two-player zero-sum game where the goal is to synthesize a winning…

计算机科学与博弈论 · 计算机科学 2025-06-09 Karan Muvvala , Qi Heng Ho , Morteza Lahijanian

The Value Problem for weighted timed games (WTGs) consists in determining, given a two-player weighted timed game with a reachability objective and a rational threshold, whether or not the value of the game exceeds the threshold. This…

计算机科学与博弈论 · 计算机科学 2026-01-27 Quentin Guilmant , Joël Ouaknine , Isa Vialard

We consider a multi-player non-zero-sum turn-based game (abbreviated as multi-player game) on a finite directed graph. A secure equilibrium (SE) is a strategy profile in which no player has the incentive to deviate from the strategy because…

计算机科学与博弈论 · 计算机科学 2025-09-03 Hiroki Mizuno , Yoshiaki Takata , Hiroyuki Seki

The paper is devoted to inverse Stackelberg games with many players. We consider both static and differential games. The main assumption of the paper is the compactness of the strategy sets. We obtain the characterization of inverse…

最优化与控制 · 数学 2014-04-21 Yurii Averboukh

Although mixed extensions of finite games always admit equilibria, this is not the case for countable games, the best-known example being Wald's pick-the-larger-integer game. Several authors have provided conditions for the existence of…

计算机科学与博弈论 · 计算机科学 2017-04-04 Valerio Capraro , Marco Scarsini

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…

计算机科学中的逻辑 · 计算机科学 2016-11-29 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

Two simple and attractive mechanisms for the fair division of indivisible goods in an online setting are LIKE and BALANCED LIKE. We study some fundamental computational problems concerning the outcomes of these mechanisms. In particular, we…

计算机科学与博弈论 · 计算机科学 2020-06-30 Martin Aleksandrov , Toby Walsh

We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fall into a certain interval may lead to undecidability. In…

计算机科学与博弈论 · 计算机科学 2010-06-24 Michael Ummels , Dominik Wojtczak

Two long-lived senders play a dynamic game of competitive persuasion. Each period, each provides information to a single short-lived receiver. When the senders also set prices, we unearth a folk theorem: if they are sufficiently patient,…

概率论 · 数学 2023-12-27 Mark Whitmeyer

A Richman game is a combinatorial game in which, rather than alternating moves, the two players bid for the privilege of making the next move. We consider both the case where the players pay each other and the case where the players pay a…

组合数学 · 数学 2009-09-25 Andrew J. Lazarus , Daniel E. Loeb , James G. Propp , Daniel Ullman

Ultimate Tic-Tac-Toe is a variant of the well known tic-tac-toe (noughts and crosses) board game. Two players compete to win three aligned "fields", each of them being a tic-tac-toe game. Each move determines which field the next player…

计算机科学与博弈论 · 计算机科学 2020-06-09 Guillaume Bertholon , Rémi Géraud-Stewart , Axel Kugelmann , Théo Lenoir , David Naccache

J. Beck has shown that if two players alternately select previously unchosen points from the plane, Player 1 can always build a congruent copy of any given finite goal set G, in spite of Player 2's efforts to stop him. We give a finite goal…

组合数学 · 数学 2011-01-25 Wesley Pegden