相关论文: New problems on old solitaire boards
We introduce a new dynamical system that we call "tiling billiards," where trajectories refract through planar tilings. This system is motivated by a recent discovery of physical substances with negative indices of refraction. We…
Classifications of irreducible components of the set of polynomial differential equations with a fixed degree and with at least one center singularity lead to some other new problems on Picard-Lefschetz theory and Brieskorn modules of…
A novel approach to an old symmetry problem is developed. A new proof is given for the following symmetry problem, studied earlier.
We study the problem of arithmetic billiards from a new perspective. We first raise a similar problem about reflecting lights inside grids. For the solution to this problem, we will give three proofs. Next, we consider a similar problem in…
This paper introduces a collection of board games specifically chosen to serve as a basis for programming exercises. We examine the attractiveness of board games in this context as well as features that make a particular game a good…
Given a series of photographs taken during a Go game, we describe the techniques we successfully employ for pinpointing the grid lines of the Go board and for tracking their small movements between consecutive photographs; then we discuss…
We illustrate some of the techniques to identify chaos signatures at the quantum level using as a guiding examples some systems where a particle is constrained to move on a radial symmetric, but non planar, surface. In particular, two…
We present a different combinatorial interpretations of Lucas and Gibonacci numbers. Using these interpretations we prove several new identities, and simplify the proofs of several known identities. Some open problems are discussed towards…
Dull, weak and nested solitaire games are important classes of parity games, capturing, among others, alternation-free mu-calculus and ECTL* model checking problems. These classes can be solved in polynomial time using dedicated algorithms.…
Why is it difficult to refold a previously folded sheet of paper? We show that even crease patterns with only one designed folding motion inevitably contain an exponential number of `distractor' folding branches accessible from a…
Recent results on rare kaon and pion decays are reviewed and prospects for future experiments are discussed
Symmetry is a common feature of many combinatorial problems. Unfortunately eliminating all symmetry from a problem is often computationally intractable. This paper argues that recent parameterized complexity results provide insight into…
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In this paper we study different kinds of symmetries related to the domino tilings of chessboards.
We consider a natural variant of the well-known Feedback Vertex Set problem, namely the problem of deleting a small subset of vertices or edges to a full binary tree. This version of the problem is motivated by real-world scenarios that are…
Based on a previous generalization by the author of Latin squares to Latin boards, this paper generalizes partial Latin squares and related objects like partial Latin squares, completable partial Latin squares and Latin square puzzles. The…
Two-dimensional linear spaces of symmetric matrices are classified by Segre symbols. After reviewing known facts from linear algebra and projective geometry, we address new questions motivated by algebraic statistics and optimization. We…
The notions of captured/lost vertices and dead edges in the Shannon game (Shannon switching game on nodes) are examined using graph theory. Simple methods are presented for identifying some dead edges and some captured sets of vertices,…
We describe a class of combinatorial design problems which typically occur in professional sailing league competitions. We discuss connections to resolvable block designs and equitable coverings and to scheduling problems in operations…
We prove PSPACE-completeness of two classic types of Chess problems when generalized to n-by-n boards. A "retrograde" problem asks whether it is possible for a position to be reached from a natural starting position, i.e., whether the…