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Human-Machine Interaction (HMI) systems have gained huge interest in recent years, with reference expression comprehension being one of the main challenges. Traditionally human-machine interaction has been mostly limited to speech and…

人机交互 · 计算机科学 2023-06-21 Aman Jain , Anirudh Reddy Kondapally , Kentaro Yamada , Hitomi Yanaka

Scenario building is an established method to anticipate the future of emerging technologies. Its primary goal is to use narratives to map future trajectories of technology development and sociotechnical adoption. Following this process,…

人机交互 · 计算机科学 2025-06-09 Julia Barnett , Kimon Kieslich , Jasmine Sinchai , Nicholas Diakopoulos

Interpreting human intent accurately is a central challenge in human-robot interaction (HRI) and a key requirement for achieving more natural and intuitive collaboration between humans and machines. This work presents a novel multimodal HRI…

机器人学 · 计算机科学 2026-02-25 Guanting Shen , Zi Tian

Application of Unmanned Aerial Vehicles (UAVs) in search and rescue, emergency management, and law enforcement has gained traction with the advent of low-cost platforms and sensor payloads. The emergence of hybrid neural and symbolic AI…

机器人学 · 计算机科学 2024-09-11 Hambisa Keno , Nicholas J. Pioch , Christopher Guagliano , Timothy H. Chung

Traditional AI-planning methods for task planning in robotics require a symbolically encoded domain description. While powerful in well-defined scenarios, as well as human-interpretable, setting this up requires substantial effort.…

机器人学 · 计算机科学 2025-02-21 Shijia Li , Tomas Kulvicius , Minija Tamosiunaite , Florentin Wörgötter

When animation of a humanoid figure is to be generated at run-time, instead of by replaying pre-composed motion clips, some method is required of specifying the avatar's movements in a form from which the required motion data can be…

图形学 · 计算机科学 2015-02-11 Richard Kennaway

Humans think visually-we remember in images, dream in pictures, and use visual metaphors to communicate. Yet, most creative writing tools remain text-centric, limiting how authors plan and translate ideas. We present Vistoria, a system for…

人机交互 · 计算机科学 2026-02-06 Kexue Fu , Jingfei Huang , Long Ling , Sumin Hong , Yihang Zuo , Ray LC , Toby Jia-jun Li

Generative text-to-image models have gained great popularity among the public for their powerful capability to generate high-quality images based on natural language prompts. However, developing effective prompts for desired images can be…

人工智能 · 计算机科学 2023-11-02 Yingchaojie Feng , Xingbo Wang , Kam Kwai Wong , Sijia Wang , Yuhong Lu , Minfeng Zhu , Baicheng Wang , Wei Chen

Vibe coding, the much-touted use of AI techniques for programming, faces two overwhelming obstacles: the difficulty of specifying goals ("prompt engineering" is a form of requirements engineering, one of the toughest disciplines of software…

软件工程 · 计算机科学 2026-04-24 Bertrand Meyer

The creation process of design fiction is going participatory and inclusive with non experts. Recognizing the potential of artificial intelligence in creativity support, we explore the use of AI assistance in creating design fiction. This…

人机交互 · 计算机科学 2022-10-04 Yiying Wu , Yunye Yu , Pengcheng An

As generative AI becomes part of everyday writing, questions of transparency and productive human effort are increasingly important. Educators, reviewers, and readers want to understand how AI shaped the process. Where was human effort…

人机交互 · 计算机科学 2025-09-30 Momin N. Siddiqui , Nikki Nasseri , Adam Coscia , Roy Pea , Hari Subramonyam

Humor, as both a creative human activity and a social binding mechanism, has long posed a major challenge for AI generation. Although producing humor requires complex cognitive reasoning and social understanding, theories of humor suggest…

计算与语言 · 计算机科学 2026-03-25 Jiajun Zhang , Shijia Luo , Ruikang Zhang , Qi Su

Caricature is an artistic drawing created to abstract or exaggerate facial features of a person. Rendering visually pleasing caricatures is a difficult task that requires professional skills, and thus it is of great interest to design a…

计算机视觉与模式识别 · 计算机科学 2020-08-14 Wenqing Chu , Wei-Chih Hung , Yi-Hsuan Tsai , Yu-Ting Chang , Yijun Li , Deng Cai , Ming-Hsuan Yang

We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…

人工智能 · 计算机科学 2025-12-29 Penglin Cai , Chi Zhang , Yuhui Fu , Haoqi Yuan , Zongqing Lu

The growing availability of generative AI technologies such as large language models (LLMs) has significant implications for creative work. This paper explores twofold aspects of integrating LLMs into the creative process - the divergence…

人机交互 · 计算机科学 2024-03-04 Orit Shaer , Angelora Cooper , Osnat Mokryn , Andrew L. Kun , Hagit Ben Shoshan

Visual thinking plays an important role in scientific reasoning. Based on the research in automating diverse reasoning tasks about dynamical systems, nonlinear controllers, kinematic mechanisms, and fluid motion, we have identified a style…

人工智能 · 计算机科学 2009-09-25 K. Yip , F. Zhao

We present THEaiTRE, a starting project aimed at automatic generation of theatre play scripts. This paper reviews related work and drafts an approach we intend to follow. We plan to adopt generative neural language models and hierarchical…

We investigated the potential and limitations of generative artificial intelligence (AI) in reflecting the authors' cognitive processes through creative expression. The focus is on the AI-generated artwork's ability to understand human…

人工智能 · 计算机科学 2023-04-27 Yoon Kyung Lee , Yong-Ha Park , Sowon Hahn

The increasing convergence of artificial intelligence has opened new avenues, including its emerging role in enhancing creativity. It is reshaping traditional creative practices such as actor improvisation, which often struggles with…

人机交互 · 计算机科学 2025-08-01 Sora Kang , Joonhwan Lee

We introduce STORY2GAME, a novel approach to using Large Language Models to generate text-based interactive fiction games that starts by generating a story, populates the world, and builds the code for actions in a game engine that enables…

人工智能 · 计算机科学 2025-05-07 Eric Zhou , Shreyas Basavatia , Moontashir Siam , Zexin Chen , Mark O. Riedl