相关论文: Geographic Gossip: Efficient Aggregation for Senso…
Information dissemination is a fundamental problem in parallel and distributed computing. In its simplest variant, the broadcasting problem, a message has to be spread among all nodes of a graph. A prominent communication protocol for this…
Efficient and robust algorithms for decentralized estimation in networks are essential to many distributed systems. Whereas distributed estimation of sample mean statistics has been the subject of a good deal of attention, computation of…
We study gossip algorithms for the rumor spreading problem which asks one node to deliver a rumor to all nodes in an unknown network. We present the first protocol for any expander graph $G$ with $n$ nodes such that, the protocol informs…
In this paper, we study gossip algorithms in communication models that describe the peer-to-peer networking functionality included in most standard smartphone operating systems. We begin by describing and analyzing a new synchronous gossip…
We study gossip algorithms for the rumor spreading problem which asks each node to deliver a rumor to all nodes in an unknown network. Gossip algorithms allow nodes only to call one neighbor per round and have recently attracted attention…
This paper gives drastically faster gossip algorithms to compute exact and approximate quantiles. Gossip algorithms, which allow each node to contact a uniformly random other node in each round, have been intensely studied and been adopted…
In this paper we study two related iterative randomized algorithms for distributed computation of averages. The first one is the recently proposed Broadcast Gossip Algorithm, in which at each iteration one randomly selected node broadcasts…
This paper addresses the problem of robust estimation in gossip algorithms over arbitrary communication graphs. Gossip algorithms are fully decentralized, relying only on local neighbor-to-neighbor communication, making them well-suited for…
In this paper, we study random gossip processes in communication models that describe the peer-to-peer networking functionality included in standard smartphone operating systems. Random gossip processes spread information through the basic…
Gossiping is a communication mechanism, used for fast information dissemination in a network, where each node of the network randomly shares its information with the neighboring nodes. To characterize the notion of fastness in the context…
This paper studies broadcasting and gossiping algorithms in random and general AdHoc networks. Our goal is not only to minimise the broadcasting and gossiping time, but also to minimise the energy consumption, which is measured in terms of…
Periodic gossip algorithms have generated a lot of interest due to their ability to compute the global statistics by using local pairwise communications among nodes. Simple execution, robustness to topology changes, and distributed nature…
In Wireless Sensor Networks (WSN), typically composed of nodes with resource constraints, leveraging efficient processes is crucial to enhance the network lifetime and, consequently, the sustainability in ultra-dense and heterogeneous…
This paper studies reliability of probabilistic neighbor-aware gossip algorithms over three well- known large-scale random topologies, namely Bernoulli (or Erd\H{o}s-R\'enyi) graph, the random geometric graph, and the scale-free graph. We…
We consider two variants of the classical gossip algorithm. The first variant is a version of asynchronous stochastic approximation. We highlight a fundamental difficulty associated with the classical asynchronous gossip scheme, viz., that…
Gossip protocols are popular methods for average consensus problems in distributed computing. We prove new convergence guarantees for a variety of such protocols, including path, clique, and synchronous pairwise gossip. These arise by…
Conserving power in mobile ad-hoc and sensor networks is a big challenge. Most of the nodes in these networks, in general, are battery powered, therefore, an efficient power saving protocol is required to extend the lifetime of such…
Reputation aggregation in peer to peer networks is generally a very time and resource consuming process. Moreover, most of the methods consider that a node will have same reputation with all the nodes in the network, which is not true. This…
This paper proposes a novel asynchronous consensus algorithm which is based on a continuous update rule and an energy efficient event triggered duty (wake-sleep) cycle based on a discrete Markov chain model. The system model of the proposed…
We study a general framework for broadcast gossip algorithms which use companion variables to solve the average consensus problem. Each node maintains an initial state and a companion variable. Iterative updates are performed asynchronously…