相关论文: Balanced Allocation on Graphs
We propose a new approach to graph compression by appeal to optimal transport. The transport problem is seeded with prior information about node importance, attributes, and edges in the graph. The transport formulation can be setup for…
In this work, we present a fast distributed algorithm for local potential problems: these are graph problems where the task is to find a locally optimal solution where no node can unilaterally improve the utility in its local neighborhood…
Finding nonoverlapping balls with given centers in any metric space, maximizing the sum of radii of the balls, can be expressed as a linear program. Its dual linear program expresses the problem of finding a minimum-weight set of cycles…
In a computing center with a huge amount of machines, when a job arrives, a dispatcher need to decide which machine to route this job to based on limited information. A classical method, called the power-of-$d$ choices algorithm is to pick…
We consider maximum packings of edge-disjoint $4$-cliques in the complete graph $K_n$. When $n \equiv 1$ or $4 \pmod{12}$, these are simply block designs. In other congruence classes, there are necessarily uncovered edges; we examine the…
We describe the asymptotic behaviour of large degrees in random hyperbolic graphs, for all values of the curvature parameter $ \alpha$. We prove that, with high probability, the node degrees satisfy the following ordering property: the…
We investigate the number of maximal independent set queries required to reconstruct the edges of a hidden graph. We show that randomised adaptive algorithms need at least $\Omega(\Delta^2 \log(n / \Delta) / \log \Delta)$ queries to…
We consider discrete, iterative load balancing via matchings on arbitrary graphs. Initially each node holds a certain number of tokens, defining the load of the node, and the objective is to redistribute the tokens such that eventually each…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Given a finite connected graph $G$, place a bin at each vertex. Two bins are called a pair if they share an edge of $G$. At discrete times, a ball is added to each pair of bins. In a pair of bins, one of the bins gets the ball with…
In this paper, we relate the problem of finding a maximum clique to the intersection number of the input graph (i.e. the minimum number of cliques needed to edge cover the graph). In particular, we consider the maximum clique problem for…
We explore a novel theoretical model for studying the performance of distributed storage management systems where the data-centers have limited capacities (as compared to storage space requested by the users). Prior schemes such as…
The analysis of large-scale, parallel-server load balancing systems has relied heavily on mean-field analysis. A pivotal assumption for this framework is that the servers are exchangeable. However, modern data-centers have data locality…
There has been a recent explosion in the size of stored data, partially due to advances in storage technology, and partially due to the growing popularity of cloud-computing and the vast quantities of data generated. This motivates the need…
We study the following synchronous process that we call "repeated balls-into-bins". The process is started by assigning $n$ balls to $n$ bins in an arbitrary way. In every subsequent round, from each non-empty bin one ball is chosen…
We present a novel framework, called balanced overlay networks (BON), that provides scalable, decentralized load balancing for distributed computing using large-scale pools of heterogeneous computers. Fundamentally, BON encodes the…
Suppose $k$ balls are dropped into $n$ boxes independently with uniform probability, where $n, k$ are large with ratio approximately equal to some positive real $\lambda$. The maximum box count has a counterintuitive behavior: first of all,…
We study a planted clique model introduced by Feige where a complete graph of size $c\cdot n$ is planted uniformly at random in an arbitrary $n$-vertex graph. We give a simple deterministic algorithm that, in almost linear time, recovers a…
A topological graph is $k$-quasi-planar if it does not contain $k$ pairwise crossing edges. A 20-year-old conjecture asserts that for every fixed $k$, the maximum number of edges in a $k$-quasi-planar graph on $n$ vertices is $O(n)$. Fox…
Semi-random processes involve an adaptive decision-maker, whose goal is to achieve some predetermined objective in an online randomized environment. They have algorithmic implications in various areas of computer science, as well as…