相关论文: On Coding for Reliable Communication over Packet N…
We resolve the question of optimality for a well-studied packetized implementation of random linear network coding, called PNC. In PNC, in contrast to the classical memoryless setting, nodes store received information in memory to later…
We consider transmission of packets over queue-length sensitive unreliable links, where packets are randomly corrupted through a noisy channel whose transition probabilities are modulated by the queue-length. The goal is to characterize the…
Coding schemes for several problems in network information theory are constructed starting from point-to-point channel codes that are designed for symmetric channels. Given that the point-to-point codes satisfy certain properties pertaining…
This work investigates the probability that the delay and the peak-age of information exceed a desired threshold in a point-to-point communication system with short information packets. The packets are generated according to a stationary…
Consider n nodes communicating over an unreliable broadcast channel. Each node has a single packet that needs to be communicated to all other nodes. Time is slotted, and a time slot is long enough for each node to broadcast one packet. Each…
We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…
We address the problem of optimizing the throughput of network coded traffic in mobile networks operating in challenging environments where connectivity is intermittent and locally available memory space is limited. Random linear network…
We study network coding gaps for the problem of makespan minimization of multiple unicasts. In this problem distinct packets at different nodes in a network need to be delivered to a destination specific to each packet, as fast as possible.…
This study explores the throughput and delay that can be achieved by various forwarding schemes employing multiple paths and different degrees of redundancy focusing on linear network coding. The key contribution of the study is an…
Coded multicasting has been shown to be a promis- ing approach to significantly improve the caching performance of content delivery networks with multiple caches downstream of a common multicast link. However, achievable schemes proposed to…
Ultra-reliable low-latency communication is essential in mission-critical settings, including military applications, where persistent and asymmetric link blockages caused by mobility, jamming, or adversarial attacks can disrupt…
Hinging on ideas from physical-layer network coding, some promising proposals of coded random access systems seek to improve system performance (while preserving low complexity) by means of packet repetitions and decoding of linear…
We consider the transmission of packets across a lossy end-to-end network path so as to achieve low in-order delivery delay. This can be formulated as a decision problem, namely deciding whether the next packet to send should be an…
Our primary goal in this paper is to traverse the performance gap between two linear network coding schemes: random linear network coding (RLNC) and instantly decodable network coding (IDNC) in terms of throughput and decoding delay. We…
A fundamental problem faced in the design of almost all packet networks is that of efficient operation--of reliably communicating given messages among nodes at minimum cost in resource usage. We present a solution to the efficient operation…
Under the emerging network coding paradigm, intermediate nodes in the network are allowed not only to store and forward packets but also to process and mix different data flows. We propose a low-complexity cryptographic scheme that exploits…
We study the energy performance of random linear network coding for time division duplexing channels. We assume a packet erasure channel with nodes that cannot transmit and receive information simultaneously. The sender transmits coded data…
Most of the existing P2P content distribution schemes implement a random or rarest piece first dissemination procedure to avoid duplicate transmission of the same pieces of data and rare pieces of data occurring in the network. This problem…
Multi-resolution codes enable multicast at different rates to different receivers, a setup that is often desirable for graphics or video streaming. We propose a simple, distributed, two-stage message passing algorithm to generate network…
We consider a simple network, where a source and destination node are connected with a line of erasure channels. It is well known that in order to achieve the min-cut capacity, the intermediate nodes are required to process the information.…