相关论文: Coding Schemes for Line Networks
The method of random projections has become very popular for large-scale applications in statistical learning, information retrieval, bio-informatics and other applications. Using a well-designed coding scheme for the projected data, which…
The model of a side information "vending machine" (VM) accounts for scenarios in which the measurement of side information sequences can be controlled via the selection of cost-constrained actions. In this paper, the three-node cascade…
Sparse random linear network coding (SRLNC) is an attractive technique proposed in the literature to reduce the decoding complexity of random linear network coding. Recognizing the fact that the existing SRLNC schemes are not efficient in…
This paper considers the queueing performance of a system that transmits coded data over a time-varying erasure channel. In our model, the queue length and channel state together form a Markov chain that depends on the system parameters.…
In layered communication networks there are only connections between intermediate nodes in adjacent layers. Applying network coding to such networks provides a number of benefits in theory as well as in practice. We propose a "layering…
In this paper, we employ the linear systems representation of a convolutional code to develop a decoding algorithm for convolutional codes over the erasure channel. We study the decoding problem using the state space description and this…
Motivated by linear network coding, communication channels perform linear operation over finite fields, namely linear operator channels (LOCs), are studied in this paper. For such a channel, its output vector is a linear transform of its…
In this paper, we investigate the optimal precoding scheme for relay networks with finite-alphabet constraints. We show that the previous work utilizing various design criteria to maximize either the diversity order or the transmission rate…
This paper studies an almost-lossless source-channel coding scheme in which source messages are assigned to different classes and encoded with a channel code that depends on the class index. The code performance is analyzed by means of…
Many problems of interest for cyber-physical network systems can be formulated as Mixed Integer Linear Programs in which the constraints are distributed among the agents. In this paper we propose a distributed algorithm to solve this class…
Content distribution over networks is often achieved by using mirror sites that hold copies of files or portions thereof to avoid congestion and delay issues arising from excessive demands to a single location. Accordingly, there are…
In this work we present a new simple but efficient scheme - Subsquares approach - for development of algorithms for enclosing the solution set of overdetermined interval linear systems. We are going to show two algorithms based on this…
We consider the problem of coded distributed computing where a large linear computational job, such as a matrix multiplication, is divided into $k$ smaller tasks, encoded using an $(n,k)$ linear code, and performed over $n$ distributed…
The paper presents bounds on the achievable rates and the decoding complexity of low-density parity-check (LDPC) codes. It is assumed that the communication of these codes takes place over statistically independent parallel channels where…
We present a fast multiscale approach for the network minimum logarithmic arrangement problem. This type of arrangement plays an important role in a network compression and fast node/link access operations. The algorithm is of linear…
Index coding, a source coding problem over broadcast channels, has been a subject of both theoretical and practical interest since its introduction (by Birk and Kol, 1998). In short, the problem can be defined as follows: there is an input…
Point-to-multipoint communications are expected to play a pivotal role in next-generation networks. This paper refers to a cellular system transmitting layered multicast services to a multicast group of users. Reliability of communications…
One model of message delivery in a computer network is based on labelling each edge by a subset of a (reasonably small) universal set, and then encoding a path as the union of the labels of its edges. Earlier work suggested using random…
We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…
A standard assumption in the design of ultra-reliable low-latency communication systems is that the duration between message arrivals is larger than the number of channel uses before the decoding deadline. Nevertheless, this assumption…