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Personal computers and handheld devices provide keyboard shortcuts and swipe gestures to enable users to efficiently switch between applications, whereas today's virtual reality (VR) systems do not. In this work, we present an exploratory…

MuSim is a new user-friendly program designed to interface to many different particle simulation codes, regardless of their data formats or geometry descriptions. It presents the user with a compelling graphical user interface that includes…

Developing and testing user interfaces (UIs) and training AI agents to interact with them are challenging due to the dynamic and diverse nature of real-world mobile environments. Existing methods often rely on cumbersome physical devices or…

计算机视觉与模式识别 · 计算机科学 2025-09-29 Jiannan Xiang , Yun Zhu , Lei Shu , Maria Wang , Lijun Yu , Gabriel Barcik , James Lyon , Srinivas Sunkara , Jindong Chen

Transformer models have shown great potential in computer vision, following their success in language tasks. Swin Transformer is one of them that outperforms convolution-based architectures in terms of accuracy, while improving efficiency…

计算机视觉与模式识别 · 计算机科学 2023-06-27 Jinkyu Koo , John Yang , Le An , Gwenaelle Cunha Sergio , Su Inn Park

We are communicating with computers on two different levels. On upper level we have a very flexible system of windows: we can move them, resize, overlap or put side by side. At any moment we decide what would be the best view and reorganize…

图形学 · 计算机科学 2007-09-25 Sergey Andreyev

Windows are used quite frequently in a GUI environment. The greatest advantage of using windows is that each window creates a virtual screen space. Hence, although the physical screen space is limited to a few inches, use of windows can…

人机交互 · 计算机科学 2014-04-29 Umakant Mishra

The formidable accomplishment of Transformers in natural language processing has motivated the researchers in the computer vision community to build Vision Transformers. Compared with the Convolution Neural Networks (CNN), a Vision…

计算机视觉与模式识别 · 计算机科学 2022-11-28 Tan Yu , Ping Li

This article is about one feature which was partly introduced 30 years ago with the development of multi windows operating systems. It is about the movability of screen objects not according to some predetermined algorithm but by the direct…

人机交互 · 计算机科学 2015-02-17 Sergey Andreyev

The mechanism of communication between users and devices is called interface. From time to time changes in interface significantly improve our work with computers even without any serious changes in programs themselves. Main ideas in PCs…

人机交互 · 计算机科学 2014-01-09 Sergey Andreyev

Programs for complicated engineering and scientific tasks always have to deal with a problem of showing numerous graphical results. The limits of the screen space and often opposite requirements from different users are the cause of the…

图形学 · 计算机科学 2007-06-29 Sergey Andreyev

As connected devices continue to decrease in size, we explore the idea of leveraging everyday surfaces such as tabletops and walls to augment the wireless capabilities of devices. Specifically, we introduce Surface MIMO, a technique that…

网络与互联网体系结构 · 计算机科学 2018-09-11 Justin Chan , Anran Wang , Vikram Iyer , Shyamnath Gollakota

On modern computers with graphical user interfaces, application windows are managed by a window manager, a core component of the desktop environment. Mainstream operating systems such as Microsoft Windows and Apple's macOS employ window…

人机交互 · 计算机科学 2025-11-25 Rohit Chouhan

Interactive high-performance computing is doubtlessly beneficial for many computational science and engineering applications whenever simulation results should be visually processed in real time, i.e. during the computation process.…

计算工程、金融与科学 · 计算机科学 2018-07-03 Ralf-Peter Mundani , Jérôme Frisch , Vasco Varduhn , Ernst Rank

Very recently, Window-based Transformers, which computed self-attention within non-overlapping local windows, demonstrated promising results on image classification, semantic segmentation, and object detection. However, less study has been…

计算机视觉与模式识别 · 计算机科学 2021-06-08 Zilong Huang , Youcheng Ben , Guozhong Luo , Pei Cheng , Gang Yu , Bin Fu

Three-dimension will be a characteristic of future user interfaces, although we are just starting to gain an understanding of how users can navigate and share information within a virtual 3D environment. Three-dimensional graphical user…

人机交互 · 计算机科学 2015-07-27 David Carter , Luiz Fernando Capretz

Generating realistic 3D worlds occupied by moving humans has many applications in games, architecture, and synthetic data creation. But generating such scenes is expensive and labor intensive. Recent work generates human poses and motions…

计算机视觉与模式识别 · 计算机科学 2022-12-09 Hongwei Yi , Chun-Hao P. Huang , Shashank Tripathi , Lea Hering , Justus Thies , Michael J. Black

Mediated by today's visual displays, information space allows users to discover, access and interact with a wide range of digital and physical information. The information presented in this space may be digital, physical or a blend of both,…

人机交互 · 计算机科学 2025-06-06 Chen Chen

Stacked intelligent metasurfaces (SIMs) have recently emerged as an effective solution for next-generation wireless networks. A SIM comprises multiple metasurface layers that enable signal processing directly in the wave domain. Moreover,…

信号处理 · 电气工程与系统科学 2025-11-11 Ahmed Magbool , Vaibhav Kumar , Marco Di Renzo , Mark F. Flanagan

Although vision Transformers have achieved excellent performance as backbone models in many vision tasks, most of them intend to capture global relations of all tokens in an image or a window, which disrupts the inherent spatial and local…

计算机视觉与模式识别 · 计算机科学 2021-12-28 Gang Li , Di Xu , Xing Cheng , Lingyu Si , Changwen Zheng

SWift (SignWriting improved fast transcriber) is an advanced editor for SignWriting (SW). At present, SW is a promising alternative to provide documents in an easy-to-grasp written form of (any) Sign Language, the gestural way of…

人机交互 · 计算机科学 2019-11-25 Claudia S. Bianchini , Fabrizio Borgia , Maria de Marsico
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