相关论文: Geometrical Complexity of Classification Problems
The accuracy of a classifier, when performing Pattern recognition, is mostly tied to the quality and representativeness of the input feature vector. Feature Selection is a process that allows for representing information properly and may…
Certain notions of convergence of sequences functions such as pointwise convergence and (uniform) convergence on compact or bounded sets come from suitable topological function spaces; see [1]. Under certain conditions these topologies…
Classifier calibration does not always go hand in hand with the classifier's ability to separate the classes. There are applications where good classifier calibration, i.e. the ability to produce accurate probability estimates, is more…
Although being a crucial question for the development of machine learning algorithms, there is still no consensus on how to compare classifiers over multiple data sets with respect to several criteria. Every comparison framework is…
A suitable feature representation that can both preserve the data intrinsic information and reduce data complexity and dimensionality is key to the performance of machine learning models. Deeply rooted in algebraic topology, persistent…
Objects with symmetries are common in our daily life and in industrial contexts, but are often ignored in the recent literature on 6D pose estimation from images. In this paper, we study in an analytical way the link between the symmetries…
How can one meaningfully make a measurement, if the meter does not conform to any standard and its scale expands or shrinks depending on what is measured? In the present work it is argued that current evaluation practices for…
Datasets for training object recognition systems are steadily increasing in size. This paper investigates the question of whether existing detectors will continue to improve as data grows, or saturate in performance due to limited model…
Despite high-dimensionality of images, the sets of images of 3D objects have long been hypothesized to form low-dimensional manifolds. What is the nature of such manifolds? How do they differ across objects and object classes? Answering…
We consider the problem of object recognition in 3D using an ensemble of attribute-based classifiers. We propose two new concepts to improve classification in practical situations, and show their implementation in an approach implemented…
The classical level set method, which represents the boundary of the unknown geometry as the zero-level set of a function, has been shown to be very effective in solving shape optimization problems. The present work addresses the issue of…
Several recent papers in digital topology have sought to obtain fixed point results by mimicking the use of tools from classical topology, such as complete metric spaces. We show that in many cases, researchers using these tools have…
Persistent homology is a method for computing the topological features present in a given data. Recently, there has been much interest in the integration of persistent homology as a computational step in neural networks or deep learning. In…
Understanding the decision-making processes of large language models is critical given their widespread applications. To achieve this, we aim to connect a formal mathematical framework - zigzag persistence from topological data analysis -…
Complex networks, modeled as large graphs, received much attention during these last years. However, data on such networks is only available through intricate measurement procedures. Until recently, most studies assumed that these…
With time, machine learning models have increased in their scope, functionality and size. Consequently, the increased functionality and size of such models requires high-end hardware to both train and provide inference after the fact. This…
3D generative modeling is accelerating as the technology allowing the capture of geometric data is developing. However, the acquired data is often inconsistent, resulting in unregistered meshes or point clouds. Many generative learning…
Finding correspondences between 3D shapes is an important and long-standing problem in computer vision, graphics and beyond. A prominent challenge are partial-to-partial shape matching settings, which occur when the shapes to match are only…
We propose a new algorithm for finding an unknown number of geometric models, e.g., homographies. The problem is formalized as finding dominant model instances progressively without forming crisp point-to-model assignments. Dominant…
Classical models of computation have been successful in capturing the very essence of individual computing devices. Although they are useful to understand computability power and limitations in the small, such models are not suitable to…