相关论文: Computer-Generated Photorealistic Hair
Image and shape editing are ubiquitous among digital artworks. Graphics algorithms facilitate artists and designers to achieve desired editing intents without going through manually tedious retouching. In the recent advance of machine…
We present a compact pipeline for high-fidelity hair reconstruction from multi-view images. While recent 3D Gaussian Splatting (3DGS) methods achieve realistic results, they often require millions of primitives, leading to high storage and…
This paper aims to verify the effectiveness of the software implementation of the proposed algorithm in creating computer-generated images of sand mixtures using a photograph of sand as an input and its effectiveness in converting digital…
Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…
Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…
We present DiffHuman, a probabilistic method for photorealistic 3D human reconstruction from a single RGB image. Despite the ill-posed nature of this problem, most methods are deterministic and output a single solution, often resulting in a…
Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…
We present a novel method for inserting objects, specifically humans, into existing images, such that they blend in a photorealistic manner, while respecting the semantic context of the scene. Our method involves three subnetworks: the…
We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either model hair, clothing, and the human body using a unified…
To truly understand the visual world our models should be able not only to recognize images but also generate them. To this end, there has been exciting recent progress on generating images from natural language descriptions. These methods…
Recent years have seen significant progress in human image generation, particularly with the advancements in diffusion models. However, existing diffusion methods encounter challenges when producing consistent hand anatomy and the generated…
While makeup virtual-try-on is now widespread, parametrizing a computer graphics rendering engine for synthesizing images of a given cosmetics product remains a challenging task. In this paper, we introduce an inverse computer graphics…
While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…
Generating novel, yet realistic, images of persons is a challenging task due to the complex interplay between the different image factors, such as the foreground, background and pose information. In this work, we aim at generating such…
State-of-the-art RGB texture synthesis algorithms rely on style distances that are computed through statistics of deep features. These deep features are extracted by classification neural networks that have been trained on large datasets of…
In this paper, we present a learning-based approach for recovering the 3D geometry of human head from a single portrait image. Our method is learned in an unsupervised manner without any ground-truth 3D data. We represent the head geometry…
Generation of high-quality person images is challenging, due to the sophisticated entanglements among image factors, e.g., appearance, pose, foreground, background, local details, global structures, etc. In this paper, we present a novel…
Distinguishing between computer-generated (CG) and natural photographic (PG) images is of great importance to verify the authenticity and originality of digital images. However, the recent cutting-edge generation methods enable high…
Generating visible-like face images from thermal images is essential to perform manual and automatic cross-spectrum face recognition. We successfully propose a solution based on cascaded refinement network that, unlike previous works,…
This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing generation, which limits their applications to virtual…