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相关论文: PSPACE-Completeness of Sliding-Block Puzzles and O…

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We prove PSPACE-completeness of several reversible, fully deterministic systems. At the core, we develop a framework for such proofs (building on a result of Tsukiji and Hagiwara and a framework for motion planning through gadgets), showing…

计算复杂性 · 计算机科学 2022-07-18 Erik D. Demaine , Robert A. Hearn , Dylan Hendrickson , Jayson Lynch

Using the notion of visibility representations, our paper establishes a new property of instances of the Nondeterministic Constraint Logic (NCL) problem (a PSPACE-complete problem that is very convenient to prove the PSPACE-hardness of…

计算复杂性 · 计算机科学 2023-04-27 Michael C. Chavrimootoo

Consider $n^2-1$ unit-square blocks in an $n \times n$ square board, where each block is labeled as movable horizontally (only), movable vertically (only), or immovable -- a variation of Rush Hour with only $1 \times 1$ cars and fixed…

计算复杂性 · 计算机科学 2020-05-05 Josh Brunner , Lily Chung , Erik D. Demaine , Dylan Hendrickson , Adam Hesterberg , Adam Suhl , Avi Zeff

Graph constraint logic is a framework introduced by Hearn and Demaine, which provides several problems that are often a convenient starting point for reductions. We study the parameterized complexity of Constraint Graph Satisfiability and…

计算复杂性 · 计算机科学 2015-09-10 Tom C. van der Zanden

The problem of searching a polygonal region for an unpredictably moving intruder by a set of stationary guards, each carrying an orientable laser, is known as the Searchlight Scheduling Problem. Determining the computational complexity of…

计算几何 · 计算机科学 2015-03-20 Giovanni Viglietta

Pattern-Based Constraint Satisfaction and Logic Puzzles develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the "simplest" solution. Different ways of…

人工智能 · 计算机科学 2013-04-08 Denis Berthier

Non-deterministic constraint logic (NCL) is a simple model of computation based on orientations of a constraint graph with edge weights and vertex demands. NCL captures \PSPACE\xspace and has been a useful tool for proving algorithmic…

数据结构与算法 · 计算机科学 2020-11-23 Tatsuhiko Hatanaka , Felix Hommelsheim , Takehiro Ito , Yusuke Kobayashi , Moritz Mühlenthaler , Akira Suzuki

We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…

计算复杂性 · 计算机科学 2014-08-28 Rahul Mehta

We study the computational complexity of universality and inclusion problems for unambiguous finite automata and context-free grammars. We observe that several such problems can be reduced to the universality problem for unambiguous…

形式语言与自动机理论 · 计算机科学 2020-06-12 Lorenzo Clemente

The methods used to establish PSPACE-bounds for modal logics can roughly be grouped into two classes: syntax driven methods establish that exhaustive proof search can be performed in polynomial space whereas semantic approaches directly…

计算机科学中的逻辑 · 计算机科学 2008-04-03 Lutz Schröder , Dirk Patinson

The congested clique model of distributed computing has been receiving attention as a model for densely connected distributed systems. While there has been significant progress on the side of upper bounds, we have very little in terms of…

分布式、并行与集群计算 · 计算机科学 2018-04-25 Janne H. Korhonen , Jukka Suomela

We study the computational complexity of universality and inclusion problems for unambiguous finite automata and context-free grammars. We observe that several such problems can be reduced to the universality problem for unambiguous…

形式语言与自动机理论 · 计算机科学 2020-08-12 Lorenzo Clemente

We prove PSPACE-completeness of Push-1: given a rectangular grid of 1 x 1 cells, each possibly occupied by a movable block, can a robot move from one specified location to another, given the ability to push up to one block at a time? In…

计算复杂性 · 计算机科学 2026-05-11 MIT Hardness Group , Josh Brunner , Lily Chung , Erik D. Demaine , Jenny Diomidova , Della Hendrickson , Jayson Lynch

This paper proves that push-pull block puzzles in 3D are PSPACE-complete to solve, and push-pull block puzzles in 2D with thin walls are NP-hard to solve, settling an open question by Zubaran and Ritt. Push-pull block puzzles are a type of…

计算复杂性 · 计算机科学 2017-09-06 Erik D. Demaine , Isaac Grosof , Jayson Lynch

In this paper, we show that the friends-and-strangers problem is PSPACE-complete by reduction from the Ncl (non-deterministic constraint logic) problem.

组合数学 · 数学 2025-03-20 Chao Yang , Zhujun Zhang

Sofic shifts are symbolic dynamical systems defined by the set of bi-infinite sequences on an edge-labeled directed graph, called a presentation. We study the computational complexity of an array of natural decision problems about…

计算复杂性 · 计算机科学 2022-09-29 Justin Cai , Rafael Frongillo

In this paper we study the computational complexity of the game of Scrabble. We prove the PSPACE-completeness of a derandomized model of the game, answering an open question of Erik Demaine and Robert Hearn.

计算复杂性 · 计算机科学 2012-01-26 Michael Lampis , Valia Mitsou , Karolina Sołtys

We study the computational power of the Full-Tilt model of motion planning, where slidable polyominos are moved maximally around a board by way of a sequence of directional ``tilts.'' We focus on the deterministic scenario in which the…

In this paper, we introduce a lightweight dynamic epistemic logical framework for automated planning under initial uncertainty. We reduce plan verification and conformant planning to model checking problems of our logic. We show that the…

人工智能 · 计算机科学 2016-06-27 Quan Yu , Yanjun Li , Yanjing Wang

We prove PSPACE-completeness of all but one problem in a large space of pulling-block problems where the goal is for the agent to reach a target destination. The problems are parameterized by whether pulling is optional, the number of…

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