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相关论文: The Tree-Particle-Mesh N-body Gravity Solver

200 篇论文

We propose a hybrid tree algorithm for reducing calculation and communication cost of collision-less N-body simulations. The concept of our algorithm is that we split interaction force into two parts: hard-force from neighbor particles and…

天体物理仪器与方法 · 物理学 2014-06-25 Tsuyoshi Watanabe , Naohito Nakasato

This paper introduces the Partition Tree Weighting technique, an efficient meta-algorithm for piecewise stationary sources. The technique works by performing Bayesian model averaging over a large class of possible partitions of the data…

信息论 · 计算机科学 2012-11-22 Joel Veness , Martha White , Michael Bowling , András György

I describe here the performances of a parallel treecode with individual particle timesteps. The code is based on the Barnes-Hut algorithm and runs cosmological N-body simulations on parallel machines with a distributed memory architecture…

天体物理学 · 物理学 2007-05-23 R. Valdarnini

We introduce our new binary tree code for neighbour search and gravitational force calculations in an N-particle system. The tree is built in a "top-down" fashion by "recursive coordinate bisection" where on each tree level we split the…

天体物理仪器与方法 · 物理学 2011-11-24 Emanuel Gafton , Stephan Rosswog

We present a two-dimensional (2D) Particle-Particle-Particle-Mesh (P$^3$M) algorithm with an optimized Green function and adaptive softening length for gravitational lensing studies in N-Body simulations. The analytical form of the…

宇宙学与河外天体物理 · 物理学 2021-07-13 Kun Xu , Yipeng Jing

This paper presents a fast, economical particle-multiple-mesh N-body code optimized for large-N modelling of collisionless dynamical processes, such as black-hole wandering or bar-halo interactions, occurring within isolated galaxies. The…

天体物理学 · 物理学 2007-11-07 John Magorrian

We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable of following a collisionless fluid with the N-body method, and an ideal gas by means of smoothed particle hydrodynamics (SPH). Our…

天体物理学 · 物理学 2009-11-11 Volker Springel

We describe a new implementation of a parallel N-body tree code. The code is load-balanced using the method of orthogonal recursive bisection to subdivide the N-body system into independent rectangular volumes each of which is mapped to a…

天体物理学 · 物理学 2009-10-28 John Dubinski

This paper is aimed at improving the performance of the treecode algorithm for N-Body simulation by employing the NetSolve GridRPC programming model to exploit the use of multiple clusters. N-Body is a classical problem, and appears in many…

分布式、并行与集群计算 · 计算机科学 2012-11-13 Truong Vinh Truong Duy , Katsuhiro Yamazaki , Shigeru Oyanagi

We present a new scheme to compensate for the small-scales approximations resulting from Particle-Mesh (PM) schemes for cosmological N-body simulations. This kind of simulations are fast and low computational cost realizations of the large…

宇宙学与河外天体物理 · 物理学 2022-07-21 Denise Lanzieri , François Lanusse , Jean-Luc Starck

We discuss the performance characteristics of using the modification of the tree code suggested by Barnes \citep{1990JCoPh..87..161B} in the context of the TreePM code. The optimisation involves identifying groups of particles and using…

天体物理学 · 物理学 2015-05-13 Nishikanta Khandai , J. S. Bagla

A P3M (Particle-Particle, Particle-Mesh) algorithm to compute the gravitational force on a set of particles is described. The gravitational force is computed using Fast Fourier Transforms. This leads to an incorrect force when the distance…

天体物理学 · 物理学 2009-10-22 T. Theuns

I describe here the performance of a parallel treecode with individual particle timesteps. The code is based on the Barnes-Hut algorithm and runs cosmological N-body simulations on parallel machines with a distributed memory architecture…

天体物理学 · 物理学 2009-11-07 R. Valdarnini

$N$-body simulations study the dynamics of $N$ particles under the influence of mutual long-distant forces such as gravity. In practice, $N$-body codes will violate Newton's third law if they use either an approximate Poisson solver or…

天体物理仪器与方法 · 物理学 2018-01-01 Qirong Zhu

In particle simulations, the weights of particles determine how many physical particles they represent. Adaptively adjusting these weights can greatly improve the efficiency of the simulation, without creating severe nonphysical artifacts.…

计算物理 · 物理学 2014-11-05 Jannis Teunissen , Ute Ebert

We describe the implementation and performance of the ${\rm P^3T}$ (Particle-Particle Particle-Tree) scheme for simulating dense stellar systems. In ${\rm P^3T}$, the force experienced by a particle is split into short-range and long-range…

天体物理仪器与方法 · 物理学 2015-06-16 Masaki Iwasawa , Simon Portegies Zwart , Junichiro Makino

We present a new high-resolution N-body algorithm for cosmological simulations. The algorithm employs a traditional particle-mesh technique on a cubic grid and successive multilevel relaxations on the finer meshes, introduced recursively in…

天体物理学 · 物理学 2009-10-30 Andrey V. Kravtsov , Anatoly A. Klypin , Alexei M. Khokhlov

We describe a new hybrid N-body/hydrodynamical code based on the particle-mesh (PM) method and the piecewise-parabolic method (PPM) for use in solving problems related to the evolution of large-scale structure, galaxy clusters, and…

天体物理学 · 物理学 2009-10-31 P. M. Ricker , S. Dodelson , D. Q. Lamb

We present the merging of the Particle-Mesh (PM) relativistic Gevolution code with the TreePM Gadget-4 code, with the aim of studying general relativity effects in cosmology. Our code, called GrGadget, is able to track the evolution of…

宇宙学与河外天体物理 · 物理学 2023-05-03 Eduardo Quintana-Miranda , Pierluigi Monaco , Luca Tornatore

The tree code for the approximate evaluation of gravitational forces is extended and substantially accelerated by including mutual cell-cell interactions. These are computed by a Taylor series in Cartesian coordinates and in a completely…

天体物理学 · 物理学 2009-10-31 Walter Dehnen