相关论文: The Formation of Galaxies: A Challenge for Superco…
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar systems on highly distributed architectures. These codes compute the gravitational interaction among stars in an exact way and have an…
An adaptation of the Particle-Particle/Particle-Mesh (P3M) code to the special purpose hardware GRAPE is presented. The short range force is calculated by a four chip GRAPE-3A board, while the rest of the calculation is performed on a Sun…
Graphics Processing Units (GPUs) can speed up the numerical solution of various problems in astrophysics including the dynamical evolution of stellar systems; the performance gain can be more than a factor 100 compared to using a Central…
Modern cosmological observations allow us to study in great detail the evolution and history of the large scale structure hierarchy. The fundamental problem of accurate constraints on the cosmological parameters, within a given cosmological…
We report first results of an implementation of a chemical model in a cosmological code, based on the Smoothed Particle Hydrodynamics (SPH) technique. We show that chemical SPH simulations are a promising tool to provide clues for the…
We have simulated the formation of a galaxy cluster in a $\Lambda$CDM universe using twelve different codes modeling only gravity and non-radiative hydrodynamics (\art, \arepo, \hydra\ and 9 incarnations of GADGET). This range of codes…
In Smoothed Particles Hydrodynamics (SPH) codes with a large number of particles, star formation as well as gas and metal restitution from dying stars can be treated statistically. This approach allows to include detailed chemical evolution…
Star formation in molecular clouds is clumpy, hierarchically subclustered. Fractal structure also emerges in hydro-dynamical simulations of star-forming clouds. Simulating the formation of realistic star clusters with hydro-dynamical…
We address the issue of numerical convergence in cosmological smoothed particle hydrodynamics simulations using a suite of runs drawn from the EAGLE project. Our simulations adopt subgrid models that produce realistic galaxy populations at…
We describe an accurate, one-dimensional, spherically symmetric, Lagrangian hydrodynamics/gravity code, designed to study the effects of radiative cooling and photo-ionization on the formation of protogalaxies. The code can treat an…
We present a new hybrid Smoothed Particle Hydrodynamics (SPH)/N-body method for modelling the collisional stellar dynamics of young clusters in a live gas background. By deriving the equations of motion from Lagrangian mechanics we obtain a…
The simulation of rich star clusters presents challenging problems of several kinds, including the design of suitable hardware and software, and numerous theoretical problems in stellar dynamics and stellar physics. Great progress has been…
We describe a new implementation of a parallel Tree-SPH code with the aim to simulate Galaxy Formation and Evolution. The code has been parallelized using SHMEM, a Cray proprietary library to handle communications between the 256 processors…
We present the results of gravitational direct $N$-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the results with GRAPE-6Af special purpose hardware. The force…
We present a new approach to study galaxy evolution in a cosmological context. We combine cosmological merger trees and semi-analytic models of galaxy formation to provide the initial conditions for multi-merger hydrodynamic simulations. In…
We summarize the results of numerical simulations of colliding gas-rich disk galaxies in which the impact velocity is set parallel to the spin axes of the two galaxies. The effects of varying the impact speed are studied with particular…
We present the smoothed-particle hydrodynamics simulation code, Bonsai-SPH, which is a continuation of our previously developed gravity-only hierarchical $N$-body code (called Bonsai). The code is optimized for Graphics Processing Unit…
Numerical simulations have become a major tool for understanding galaxy formation and evolution. Over the decades the field has made significant progress. It is now possible to simulate the formation of individual galaxies and galaxy…
We describe the use of Graphics Processing Units (GPUs) for speeding up the code NBODY6 which is widely used for direct $N$-body simulations. Over the years, the $N^2$ nature of the direct force calculation has proved a barrier for…
This posting announces public availability of the GALAXY software package developed by the author over the past 40 years. It is a highly efficient code for the evolution of (almost) isolated, collisionless stellar systems, both disk-like…