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We present parallelization of a quantum-chemical tree-code [J. Chem. Phys. {\bf 106}, 5526 (1997)] for linear scaling computation of the Coulomb matrix. Equal time partition [J. Chem. Phys. {\bf 118}, 9128 (2003)] is used to load balance…

其他凝聚态物理 · 物理学 2009-11-10 Chee Kwan Gan , C. J. Tymczak , Matt Challacombe

We present a parallel implementation of the particle-particle/particle-mesh (P3M) algorithm for distributed memory clusters. The GRACOS (GRAvitational COSmology) code uses a hybrid method for both computation and domain decomposition.…

天体物理学 · 物理学 2007-05-23 Alexander Shirokov , Edmund Bertschinger

We describe source code level parallelization for the {\tt kira} direct gravitational $N$-body integrator, the workhorse of the {\tt starlab} production environment for simulating dense stellar systems. The parallelization strategy, called…

We examine the problem of optimizing classification tree evaluation for on-line and real-time applications by using GPUs. Looking at trees with continuous attributes often used in image segmentation, we first put the existing algorithms for…

分布式、并行与集群计算 · 计算机科学 2011-11-08 Jason Spencer

The code we describe (FLY) is a newly written code (using the tree N-body method), for three-dimensional self-gravitating collisionless systems evolution. FLY is a fully parallel code based on the tree Barnes-Hut algorithm and periodical…

天体物理学 · 物理学 2009-11-06 U. Becciani , V. Antonuccio-Delogu

In this report we describe a parallel implementation of a Tree-SPH code realized using the SHMEM libraries in the Cray T3E supercomputer at CINECA. We show the result of a 3D test to check the code performances against its scalar version.…

天体物理学 · 物理学 2007-05-23 Cesario Lia , Giovanni Carraro , Cesare Chiosi , Marco Voli

We describe the first parallel implementation of an adaptive particle-particle, particle-mesh code with smoothed particle hydrodynamics. Parallelisation of the serial code, ``Hydra'', is achieved by using CRAFT, a Cray proprietary language…

天体物理学 · 物理学 2009-10-30 F. R. Pearce , H. M. P. Couchman

We describe the basic ideas of MPI parallelization of the N-body Adaptive Refinement Tree (ART) code. The code uses self-adaptive domain decomposition where boundaries of the domains (parallelepipeds) constantly move -- with many degrees of…

天体物理学 · 物理学 2008-04-01 Stefan Gottloeber , Anatoly Klypin

We present parallel algorithms for constructing and traversing sparse octrees on graphics processing units (GPUs). The algorithms are based on parallel-scan and sort methods. To test the performance and feasibility, we implemented them in…

天体物理仪器与方法 · 物理学 2012-04-11 Jeroen Bédorf , Evghenii Gaburov , Simon Portegies Zwart

Tree codes that approximate groups of distant particles with multipole expansions are the standard way to accelerate the computation of self-gravity on particles. While momentum-conserving fast multipole methods exist, parallelisation is…

天体物理仪器与方法 · 物理学 2026-02-06 Yann Bernard , Timothée David-Cléris , Daniel J. Price , Mike Y. M. Lau

Cosmological simulations of structures and galaxies formations have played a fundamental role in the study of the origin, formation and evolution of the Universe. These studies improved enormously with the use of supercomputers and parallel…

天体物理学 · 物理学 2010-11-11 U. Becciani , V. Antonuccio , M. Comparato

In this paper, we describe the design and performance of GRAPE-6A, a special-purpose computer for gravitational many-body simulations. It was designed to be used with a PC cluster, in which each node has one GRAPE-6A. Such configuration is…

天体物理学 · 物理学 2015-06-24 Toshiyuki Fukushige , Junichiro Makino , Atsushi Kawai

A combined N--body/SPH code is presented which benefits from the high speed of the special purpose hardware GRAPE (GRAvity PipE). Besides gravitational forces, GRAPE also returns the list of neighbours and can, therefore, be used to speed…

天体物理学 · 物理学 2015-06-24 Matthias Steinmetz

We have developed a parallel Particle-Particle, Particle-Mesh (P^3M) simulation code for the T3E well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in cosmological contexts. The…

天体物理学 · 物理学 2009-09-25 Tom MacFarland , Jakob Pichlmeier , Frazer Pearce , Hugh Couchman

We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable of following a collisionless fluid with the N-body method, and an ideal gas by means of smoothed particle hydrodynamics (SPH). Our…

天体物理学 · 物理学 2009-11-11 Volker Springel

We describe a version of an algorithm for evolving self-gravitating collections of particles that should be nearly ideal for parallel architectures. Our method is derived from the ``self-consistent field'' (SCF) approach suggested…

天体物理学 · 物理学 2016-08-30 Lars Hernquist , Steinn Sigurdsson , Greg L. Bryan

We present tests of comparison between our versions of the Fast Multipole Algorithm (FMA) and ``classic'' tree-code to evaluate gravitational forces in particle systems. We have optimized the Greengard's original version of FMA allowing for…

天体物理学 · 物理学 2016-08-30 R. Capuzzo-Dolcetta , P. Miocchi

Decision trees are highly famous in machine learning and usually acquire state-of-the-art performance. Despite that, well-known variants like CART, ID3, random forest, and boosted trees miss a probabilistic version that encodes prior…

人工智能 · 计算机科学 2022-07-27 Efthyvoulos Drousiotis , Paul G. Spirakis

An improved implementation of an N-body code for simulating collisionless cosmological dynamics is presented. TPM (Tree-Particle-Mesh) combines the PM method on large scales with a tree code to handle particle-particle interactions at small…

天体物理学 · 物理学 2009-11-07 Paul Bode , Jeremiah P. Ostriker

An adaptation of the Particle-Particle/Particle-Mesh (P3M) code to the special purpose hardware GRAPE is presented. The short range force is calculated by a four chip GRAPE-3A board, while the rest of the calculation is performed on a Sun…

天体物理学 · 物理学 2009-10-22 Philippe P. Brieu , FJ Summers , Jeremiah P. Ostriker