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In this work, we perform unsupervised learning of representations by maximizing mutual information between an input and the output of a deep neural network encoder. Importantly, we show that structure matters: incorporating knowledge about…

Deep Neural Networks (DNNs) are vulnerable to invisible perturbations on the images generated by adversarial attacks, which raises researches on the adversarial robustness of DNNs. A series of methods represented by the adversarial training…

计算机视觉与模式识别 · 计算机科学 2024-01-17 Kun Fang , Qinghua Tao , Yingwen Wu , Tao Li , Jia Cai , Feipeng Cai , Xiaolin Huang , Jie Yang

Instability and slowness are two main problems in deep reinforcement learning. Even if proximal policy optimization (PPO) is the state of the art, it still suffers from these two problems. We introduce an improved algorithm based on…

机器学习 · 计算机科学 2019-10-01 Zhenyu Zhang , Xiangfeng Luo , Tong Liu , Shaorong Xie , Jianshu Wang , Wei Wang , Yang Li , Yan Peng

Theory of Mind (ToM) is a fundamental cognitive architecture that endows humans with the ability to attribute mental states to others. Humans infer the desires, beliefs, and intentions of others by observing their behavior and, in turn,…

机器人学 · 计算机科学 2023-11-09 Chuang Yu , Baris Serhan , Angelo Cangelosi

Over the past decade, programmatic advertising has received a great deal of attention in the online advertising industry. A real-time bidding (RTB) system is rapidly becoming the most popular method to buy and sell online advertising…

机器学习 · 计算机科学 2023-03-29 Ido Zehori , Nevo Itzhak , Yuval Shahar , Mia Dor Schiller

Direct Preference Optimization (DPO) has emerged as a predominant alignment method for diffusion models, facilitating off-policy training without explicit reward modeling. However, its reliance on large-scale, high-quality human preference…

计算机视觉与模式识别 · 计算机科学 2026-02-09 Khiem Pham , Quang Nguyen , Tung Nguyen , Jingsen Zhu , Michele Santacatterina , Dimitris Metaxas , Ramin Zabih

Deep models have shown their vulnerability when processing adversarial samples. As for the black-box attack, without access to the architecture and weights of the attacked model, training a substitute model for adversarial attacks has…

计算机视觉与模式识别 · 计算机科学 2021-04-27 Wenxuan Wang , Bangjie Yin , Taiping Yao , Li Zhang , Yanwei Fu , Shouhong Ding , Jilin Li , Feiyue Huang , Xiangyang Xue

Research on human-AI collaboration often prioritizes objective performance. However, understanding human subjective preferences is essential to improving human-AI complementarity and human experiences. We investigate human preferences for…

人机交互 · 计算机科学 2025-03-10 Chase McDonald , Cleotilde Gonzalez

A long line of work in social psychology has studied variations in people's susceptibility to persuasion -- the extent to which they are willing to modify their opinions on a topic. This body of literature suggests an interesting…

社会与信息网络 · 计算机科学 2020-11-06 Rediet Abebe , T-H. Hubert Chan , Jon Kleinberg , Zhibin Liang , David Parkes , Mauro Sozio , Charalampos E. Tsourakakis

Theory of Mind (ToM), the ability to attribute beliefs, intentions, or mental states to others, is a crucial feature of human social interaction. In complex environments, where the human sensory system reaches its limits, behaviour is…

神经与进化计算 · 计算机科学 2024-07-26 Francesca Bianco , Silvia Rigato , Maria Laura Filippetti , Dimitri Ognibene

Reinforcement Learning, a machine learning framework for training an autonomous agent based on rewards, has shown outstanding results in various domains. However, it is known that learning a good policy is difficult in a domain where…

机器学习 · 计算机科学 2019-06-27 Takahisa Imagawa , Takuya Hiraoka , Yoshimasa Tsuruoka

Most existing approaches for goal-oriented dialogue policy learning used reinforcement learning, which focuses on the target agent policy and simply treat the opposite agent policy as part of the environment. While in real-world scenarios,…

计算与语言 · 计算机科学 2020-04-22 Zheng Zhang , Lizi Liao , Xiaoyan Zhu , Tat-Seng Chua , Zitao Liu , Yan Huang , Minlie Huang

Imitation Learning from observation describes policy learning in a similar way to human learning. An agent's policy is trained by observing an expert performing a task. While many state-only imitation learning approaches are based on…

机器学习 · 计算机科学 2024-10-02 Damian Boborzi , Christoph-Nikolas Straehle , Jens S. Buchner , Lars Mikelsons

The goal of offline model-based optimization (MBO) is to propose new designs that maximize a reward function given only an offline dataset. However, an important desiderata is to also propose a diverse set of final candidates that capture…

机器学习 · 计算机科学 2025-05-02 Michael S. Yao , James C. Gee , Osbert Bastani

Automated design of multi-agent interactions with desirable equilibrium outcomes is inherently difficult due to the computational hardness, non-uniqueness, and instability of the resulting equilibria. In this work, we propose the use of…

计算机科学与博弈论 · 计算机科学 2026-03-13 Vinzenz Thoma , Georgios Piliouras , Luke Marris

Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…

人工智能 · 计算机科学 2018-01-30 Guillaume Lample , Devendra Singh Chaplot

Most reinforcement learning algorithms seek a single optimal strategy that solves a given task. However, it can often be valuable to learn a diverse set of solutions, for instance, to make an agent's interaction with users more engaging, or…

机器学习 · 计算机科学 2024-01-09 Wentse Chen , Shiyu Huang , Yuan Chiang , Tim Pearce , Wei-Wei Tu , Ting Chen , Jun Zhu

A key challenge in the study of multiagent cooperation is the need for individual agents not only to cooperate effectively, but to decide with whom to cooperate. This is particularly critical in situations when other agents have hidden,…

In imperfect-information games, agents must make decisions based on partial knowledge of the game state. The Belief Stochastic Game model addresses this challenge by delegating state estimation to the game model itself. This allows agents…

人工智能 · 计算机科学 2025-08-20 Achille Morenville , Éric Piette

Model-based offline reinforcement learning (RL), which builds a supervised transition model with logging dataset to avoid costly interactions with the online environment, has been a promising approach for offline policy optimization. As the…

机器学习 · 计算机科学 2023-09-06 Junming Yang , Xingguo Chen , Shengyuan Wang , Bolei Zhang