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相关论文: AssetGen: Deployable 3D Asset Generation at Intera…

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Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

图形学 · 计算机科学 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or characters from any viewpoint. Meanwhile, video generative models…

图形学 · 计算机科学 2025-04-08 Yikai Wang , Guangce Liu , Xinzhou Wang , Zilong Chen , Jiafang Li , Xin Liang , Fuchun Sun , Jun Zhu

Generating dynamic 3D object from a single-view video is challenging due to the lack of 4D labeled data. An intuitive approach is to extend previous image-to-3D pipelines by transferring off-the-shelf image generation models such as score…

计算机视觉与模式识别 · 计算机科学 2026-01-30 Zijie Pan , Zeyu Yang , Xiatian Zhu , Li Zhang

Most advances in 3D Generative Adversarial Networks (3D GANs) largely depend on ray casting-based volume rendering, which incurs demanding rendering costs. One promising alternative is rasterization-based 3D Gaussian Splatting (3D-GS),…

计算机视觉与模式识别 · 计算机科学 2024-11-18 Sangeek Hyun , Jae-Pil Heo

Recent advances in large reconstruction and generative models have significantly improved scene reconstruction and novel view generation. However, due to compute limitations, each inference with these large models is confined to a small…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Shangjin Zhai , Zhichao Ye , Jialin Liu , Weijian Xie , Jiaqi Hu , Zhen Peng , Hua Xue , Danpeng Chen , Xiaomeng Wang , Lei Yang , Nan Wang , Haomin Liu , Guofeng Zhang

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

图形学 · 计算机科学 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

4D content generation aims to create dynamically evolving 3D content that responds to specific input objects such as images or 3D representations. Current approaches typically incorporate physical priors to animate 3D representations, but…

计算机视觉与模式识别 · 计算机科学 2025-11-04 Jiajing Lin , Zhenzhong Wang , Dejun Xu , Shu Jiang , YunPeng Gong , Min Jiang

Recent advances in image synthesis have been propelled by powerful generative models, such as Masked Generative Transformers (MaskGIT), autoregressive models, diffusion models, and rectified flow models. A common principle behind their…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Zanlin Ni , Yulin Wang , Yeguo Hua , Renping Zhou , Jiayi Guo , Jun Song , Bo Zheng , Gao Huang

In the field of digital content creation, generating high-quality 3D characters from single images is challenging, especially given the complexities of various body poses and the issues of self-occlusion and pose ambiguity. In this paper,…

计算机视觉与模式识别 · 计算机科学 2024-07-11 Hao-Yang Peng , Jia-Peng Zhang , Meng-Hao Guo , Yan-Pei Cao , Shi-Min Hu

Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate…

计算机视觉与模式识别 · 计算机科学 2025-04-04 Hanyang Wang , Fangfu Liu , Jiawei Chi , Yueqi Duan

In this paper, we propose a 3D asset-referenced diffusion model for image generation, exploring how to integrate 3D assets into image diffusion models. Existing reference-based image generation methods leverage large-scale pretrained…

计算机视觉与模式识别 · 计算机科学 2026-01-30 Hanzhuo Huang , Qingyang Bao , Zekai Gu , Zhongshuo Du , Cheng Lin , Yuan Liu , Sibei Yang

Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D…

计算机视觉与模式识别 · 计算机科学 2024-11-19 Haoyu Wu , Meher Gitika Karumuri , Chuhang Zou , Seungbae Bang , Yuelong Li , Dimitris Samaras , Sunil Hadap

The entertainment industry relies on 3D visual content to create immersive experiences, but traditional methods for creating textured 3D models can be time-consuming and subjective. Generative networks such as StyleGAN have advanced image…

计算机视觉与模式识别 · 计算机科学 2024-02-09 Yi-Ting Pan , Chai-Rong Lee , Shu-Ho Fan , Jheng-Wei Su , Jia-Bin Huang , Yung-Yu Chuang , Hung-Kuo Chu

Interactive 3D generation is gaining momentum and capturing extensive attention for its potential to create immersive virtual experiences. However, a critical challenge in current 3D generation technologies lies in achieving real-time…

计算机视觉与模式识别 · 计算机科学 2025-04-04 Chaojun Ni , Xiaofeng Wang , Zheng Zhu , Weijie Wang , Haoyun Li , Guosheng Zhao , Jie Li , Wenkang Qin , Guan Huang , Wenjun Mei

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

4D content generation has achieved remarkable progress recently. However, existing methods suffer from long optimization times, a lack of motion controllability, and a low quality of details. In this paper, we introduce DreamGaussian4D…

计算机视觉与模式识别 · 计算机科学 2024-06-11 Jiawei Ren , Liang Pan , Jiaxiang Tang , Chi Zhang , Ang Cao , Gang Zeng , Ziwei Liu

The evolution of 3D generative modeling has been notably propelled by the adoption of 2D diffusion models. Despite this progress, the cumbersome optimization process per se presents a critical hurdle to efficiency. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2024-04-10 Xingyi Yang , Xinchao Wang

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have greatly simplified this process by letting users create scenes…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Zeqi Gu , Yin Cui , Zhaoshuo Li , Fangyin Wei , Yunhao Ge , Jinwei Gu , Ming-Yu Liu , Abe Davis , Yifan Ding

Flow matching and diffusion models have shown impressive results in text-to-image generation, producing photorealistic images through an iterative denoising process. A common strategy to speed up synthesis is to perform early denoising at…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Jyun-Ze Tang , Chih-Fan Hsu , Jeng-Lin Li , Ming-Ching Chang , Wei-Chao Chen

In this paper, we develop a new method, termed SDF-3DGAN, for 3D object generation and 3D-Aware image synthesis tasks, which introduce implicit Signed Distance Function (SDF) as the 3D object representation method in the generative field.…

计算机视觉与模式识别 · 计算机科学 2023-03-14 Lutao Jiang , Ruyi Ji , Libo Zhang