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Offline reinforcement learning (RL) defines a sample-efficient learning paradigm, where a policy is learned from static and previously collected datasets without additional interaction with the environment. The major obstacle to offline RL…

机器学习 · 计算机科学 2022-11-16 Yunfan Zhou , Xijun Li , Qingyu Qu

Goal-conditioned hierarchical reinforcement learning (GCHRL) provides a promising approach to solving long-horizon tasks. Recently, its success has been extended to more general settings by concurrently learning hierarchical policies and…

机器学习 · 计算机科学 2022-03-08 Siyuan Li , Jin Zhang , Jianhao Wang , Yang Yu , Chongjie Zhang

Contrastive Reinforcement Learning (CRL) provides a promising framework for extracting useful structured representations from unlabeled interactions. By pulling together state-action pairs and their corresponding future states, while…

机器人学 · 计算机科学 2025-07-23 Arsh Tangri , Nichols Crawford Taylor , Haojie Huang , Robert Platt

Offline reinforcement learning (RL) is a variant of RL where the policy is learned from a previously collected dataset of trajectories and rewards. In our work, we propose a practical approach to offline RL with large language models…

Many value-based deep reinforcement learning algorithms rely on target networks - lagged copies of the online network - to stabilize training. While effective, this mechanism introduces a fundamental stability-recency tradeoff: slower…

机器学习 · 计算机科学 2026-05-20 Leonard S. Pleiss , James Harrison , Maximilian Schiffer

Goal-conditioned and Multi-Task Reinforcement Learning (GCRL and MTRL) address numerous problems related to robot learning, including locomotion, navigation, and manipulation scenarios. Recent works focusing on language-defined robotic…

计算与语言 · 计算机科学 2023-06-21 Julien Perez , Denys Proux , Claude Roux , Michael Niemaz

Recently, a simple yet effective algorithm -- goal-conditioned supervised-learning (GCSL) -- was proposed to tackle goal-conditioned reinforcement-learning. GCSL is based on the principle of hindsight learning: by observing states visited…

机器学习 · 计算机科学 2023-05-18 Tom Jurgenson , Aviv Tamar

Real-world decision-making tasks typically occur in complex and open environments, posing significant challenges to reinforcement learning (RL) agents' exploration efficiency and long-horizon planning capabilities. A promising approach is…

机器学习 · 计算机科学 2025-09-29 Yajie Qi , Wei Wei , Lin Li , Lijun Zhang , Zhidong Gao , Da Wang , Huizhong Song

Sample efficiency is critical when applying learning-based methods to robotic manipulation due to the high cost of collecting expert demonstrations and the challenges of on-robot policy learning through online Reinforcement Learning (RL).…

机器学习 · 计算机科学 2024-06-21 Arsh Tangri , Ondrej Biza , Dian Wang , David Klee , Owen Howell , Robert Platt

Sequential decision making algorithms often struggle to leverage different sources of unstructured offline interaction data. Imitation learning (IL) methods based on supervised learning are robust, but require optimal demonstrations, which…

机器学习 · 计算机科学 2023-04-28 Joey Hejna , Jensen Gao , Dorsa Sadigh

Unsupervised goal-conditioned reinforcement learning (GCRL) is a promising paradigm for developing diverse robotic skills without external supervision. However, existing unsupervised GCRL methods often struggle to cover a wide range of…

机器学习 · 计算机科学 2024-12-10 Junik Bae , Kwanyoung Park , Youngwoon Lee

In this work, we present Transitive Reinforcement Learning (TRL), a new value learning algorithm based on a divide-and-conquer paradigm. TRL is designed for offline goal-conditioned reinforcement learning (GCRL) problems, where the aim is…

机器学习 · 计算机科学 2026-02-24 Seohong Park , Aditya Oberai , Pranav Atreya , Sergey Levine

We study the offline meta-reinforcement learning (OMRL) problem, a paradigm which enables reinforcement learning (RL) algorithms to quickly adapt to unseen tasks without any interactions with the environments, making RL truly practical in…

机器学习 · 计算机科学 2021-05-07 Lanqing Li , Rui Yang , Dijun Luo

Recent advances in deep learning have shown significant potential for solving combinatorial optimization problems in real-time. Unlike traditional methods, deep learning can generate high-quality solutions efficiently, which is crucial for…

机器学习 · 计算机科学 2025-04-08 Imanol Echeverria , Maialen Murua , Roberto Santana

Offline meta reinforcement learning (OMRL) has emerged as a promising approach for interaction avoidance and strong generalization performance by leveraging pre-collected data and meta-learning techniques. Previous context-based approaches…

机器学习 · 计算机科学 2025-02-04 Hai Zhang , Boyuan Zheng , Tianying Ji , Jinhang Liu , Anqi Guo , Junqiao Zhao , Lanqing Li

Despite recent progress in offline learning, these methods are still trained and tested on the same environment. In this paper, we compare the generalization abilities of widely used online and offline learning methods such as online…

机器学习 · 计算机科学 2024-03-18 Ishita Mediratta , Qingfei You , Minqi Jiang , Roberta Raileanu

This paper introduces the offline meta-reinforcement learning (offline meta-RL) problem setting and proposes an algorithm that performs well in this setting. Offline meta-RL is analogous to the widely successful supervised learning strategy…

机器学习 · 计算机科学 2021-07-22 Eric Mitchell , Rafael Rafailov , Xue Bin Peng , Sergey Levine , Chelsea Finn

Offline reinforcement learning (RL) defines the task of learning from a fixed batch of data. Due to errors in value estimation from out-of-distribution actions, most offline RL algorithms take the approach of constraining or regularizing…

机器学习 · 计算机科学 2021-12-06 Scott Fujimoto , Shixiang Shane Gu

Generative Adversarial Imitation Learning (GAIL) is a powerful and practical approach for learning sequential decision-making policies. Different from Reinforcement Learning (RL), GAIL takes advantage of demonstration data by experts (e.g.,…

机器学习 · 计算机科学 2020-01-14 Minshuo Chen , Yizhou Wang , Tianyi Liu , Zhuoran Yang , Xingguo Li , Zhaoran Wang , Tuo Zhao

Reinforcement learning (RL) is central to improving reasoning in large language models (LLMs) but typically requires ground-truth rewards. Test-Time Reinforcement Learning (TTRL) removes this need by using majority-vote rewards, but relies…

机器学习 · 计算机科学 2025-10-06 Aleksei Arzhantsev , Otmane Sakhi , Flavian Vasile