相关论文: ARMS: Automatic Reward Shaping for Sparse-Reward M…
Multi-agent reinforcement learning involves multiple agents interacting with each other and a shared environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the…
We study the problem of online multi-agent reinforcement learning (MARL) in environments with sparse rewards, where reward feedback is not provided at each interaction but only revealed at the end of a trajectory. This setting, though…
Reinforcement learning (RL) relies heavily on exploration to learn from its environment and maximize observed rewards. Therefore, it is essential to design a reward function that guarantees optimal learning from the received experience.…
Sparse and delayed rewards pose a challenge to single agent reinforcement learning. This challenge is amplified in multi-agent reinforcement learning (MARL) where credit assignment of these rewards needs to happen not only across time, but…
Sparse and delayed reward functions pose a significant obstacle for real-world Reinforcement Learning (RL) applications. In this work, we propose Attention-based REward Shaping (ARES), a general and robust algorithm which uses a…
Reinforcement learning involves agents interacting with an environment to complete tasks. When rewards provided by the environment are sparse, agents may not receive immediate feedback on the quality of actions that they take, thereby…
Reward shaping (RS) is a powerful method in reinforcement learning (RL) for overcoming the problem of sparse or uninformative rewards. However, RS typically relies on manually engineered shaping-reward functions whose construction is…
Multiagent reinforcement learning (MARL) is commonly considered to suffer from non-stationary environments and exponentially increasing policy space. It would be even more challenging when rewards are sparse and delayed over long…
Training a multi-agent reinforcement learning (MARL) model with a sparse reward is generally difficult because numerous combinations of interactions among agents induce a certain outcome (i.e., success or failure). Earlier studies have…
Sparse-reward reinforcement learning (RL) remains fundamentally hard: without structure, any agent needs $\Omega(|\mathcal{S}||\mathcal{A}|/p)$ samples to recover rewards. We introduce Policy-Aware Matrix Completion (PAMC) as a first…
We introduce Self-supervised Online Reward Shaping (SORS), which aims to improve the sample efficiency of any RL algorithm in sparse-reward environments by automatically densifying rewards. The proposed framework alternates between…
This paper presents a novel approach to Multi-Agent Reinforcement Learning (MARL) that combines cooperative task decomposition with the learning of reward machines (RMs) encoding the structure of the sub-tasks. The proposed method helps…
Teaching agents to follow complex written instructions has been an important yet elusive goal. One technique for enhancing learning efficiency is language reward shaping (LRS). Within a reinforcement learning (RL) framework, LRS involves…
In many real-world scenarios, reward signal for agents are exceedingly sparse, making it challenging to learn an effective reward function for reward shaping. To address this issue, the proposed approach in this paper performs reward…
Multi-Agent Systems (MAS) excel at accomplishing complex objectives through the collaborative efforts of individual agents. Among the methodologies employed in MAS, Multi-Agent Reinforcement Learning (MARL) stands out as one of the most…
This paper considers multi-agent reinforcement learning (MARL) where the rewards are received after delays and the delay time varies across agents and across time steps. Based on the V-learning framework, this paper proposes MARL algorithms…
Training agents using Reinforcement Learning in games with sparse rewards is a challenging problem, since large amounts of exploration are required to retrieve even the first reward. To tackle this problem, a common approach is to use…
In cooperative multi-agent reinforcement learning (MARL), how to design a suitable reward signal to accelerate learning and stabilize convergence is a critical problem. The global reward signal assigns the same global reward to all agents…
Designing effective reward functions remains a central challenge in reinforcement learning, especially in multi-objective environments. In this work, we propose Multi-Objective Reward Shaping with Exploration (MORSE), a general framework…
Many cooperative multiagent reinforcement learning environments provide agents with a sparse team-based reward, as well as a dense agent-specific reward that incentivizes learning basic skills. Training policies solely on the team-based…