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相关论文: Pure Exploration for a Good Policy in Reinforcemen…

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In the field of reinforcement learning there has been recent progress towards safety and high-confidence bounds on policy performance. However, to our knowledge, no practical methods exist for determining high-confidence policy performance…

人工智能 · 计算机科学 2018-06-26 Daniel S. Brown , Scott Niekum

We study the exploration problem with approximate linear action-value functions in episodic reinforcement learning under the notion of low inherent Bellman error, a condition normally employed to show convergence of approximate value…

机器学习 · 计算机科学 2020-06-30 Andrea Zanette , Alessandro Lazaric , Mykel Kochenderfer , Emma Brunskill

Reward-free exploration is a reinforcement learning setting studied by Jin et al. (2020), who address it by running several algorithms with regret guarantees in parallel. In our work, we instead give a more natural adaptive approach for…

In this paper, we study the non-asymptotic sample complexity for the pure exploration problem in contextual bandits and tabular reinforcement learning (RL): identifying an epsilon-optimal policy from a set of policies with high probability.…

机器学习 · 计算机科学 2024-06-12 Adhyyan Narang , Andrew Wagenmaker , Lillian Ratliff , Kevin Jamieson

Despite the close connection between exploration and sample efficiency, most state of the art reinforcement learning algorithms include no considerations for exploration beyond maximizing the entropy of the policy. In this work we address…

This paper investigates conservative exploration in reinforcement learning where the performance of the learning agent is guaranteed to be above a certain threshold throughout the learning process. It focuses on the tabular episodic Markov…

机器学习 · 计算机科学 2023-06-14 Donghao Li , Ruiquan Huang , Cong Shen , Jing Yang

The problem of Offline Policy Evaluation (OPE) in Reinforcement Learning (RL) is a critical step towards applying RL in real-life applications. Existing work on OPE mostly focus on evaluating a fixed target policy $\pi$, which does not…

机器学习 · 计算机科学 2020-12-02 Ming Yin , Yu Bai , Yu-Xiang Wang

Efficient exploration remains a central challenge in reinforcement learning, serving as a useful pretraining objective for data collection, particularly when an external reward function is unavailable. A principled formulation of the…

机器学习 · 计算机科学 2026-03-16 Jacob Adamczyk , Adam Kamoski , Rahul V. Kulkarni

What is a good exploration strategy for an agent that interacts with an environment in the absence of external rewards? Ideally, we would like to get a policy driving towards a uniform state-action visitation (highly exploring) in a minimum…

机器学习 · 计算机科学 2019-12-20 Mirco Mutti , Marcello Restelli

Solving sparse reward tasks through exploration is one of the major challenges in deep reinforcement learning, especially in three-dimensional, partially-observable environments. Critically, the algorithm proposed in this article uses a…

人工智能 · 计算机科学 2021-06-18 Gabriele Libardi , Gianni De Fabritiis

We propose a policy improvement algorithm for Reinforcement Learning (RL) which is called Rerouted Behavior Improvement (RBI). RBI is designed to take into account the evaluation errors of the Q-function. Such errors are common in RL when…

机器学习 · 计算机科学 2019-07-12 Elad Sarafian , Aviv Tamar , Sarit Kraus

We introduce the model selection problem in pure exploration linear bandits, where the learner needs to adapt to the instance-dependent complexity measure of the smallest hypothesis class containing the true model. We design algorithms in…

机器学习 · 统计学 2022-03-18 Yinglun Zhu , Julian Katz-Samuels , Robert Nowak

Multi-task reinforcement learning aims to quickly identify solutions for new tasks with minimal or no additional interaction with the environment. Generalized Policy Improvement (GPI) addresses this by combining a set of base policies to…

机器学习 · 计算机科学 2025-11-14 Lucas N. Alegre , Ana L. C. Bazzan , André Barreto , Bruno C. da Silva

A key challenge to deploying reinforcement learning in practice is avoiding excessive (harmful) exploration in individual episodes. We propose a natural constraint on exploration -- \textit{uniformly} outperforming a conservative policy…

机器学习 · 计算机科学 2023-02-27 Wanqiao Xu , Jason Yecheng Ma , Kan Xu , Hamsa Bastani , Osbert Bastani

Realistic environments often provide agents with very limited feedback. When the environment is initially unknown, the feedback, in the beginning, can be completely absent, and the agents may first choose to devote all their effort on…

Exploration is widely regarded as one of the most challenging aspects of reinforcement learning (RL), with many naive approaches succumbing to exponential sample complexity. To isolate the challenges of exploration, we propose a new…

机器学习 · 计算机科学 2020-02-10 Chi Jin , Akshay Krishnamurthy , Max Simchowitz , Tiancheng Yu

For the problem of task-agnostic reinforcement learning (RL), an agent first collects samples from an unknown environment without the supervision of reward signals, then is revealed with a reward and is asked to compute a corresponding…

机器学习 · 计算机科学 2022-03-16 Jingfeng Wu , Vladimir Braverman , Lin F. Yang

Efficient exploration is a central problem in reinforcement learning and is often formalized as maximizing the entropy of the state-action occupancy measure. While unconstrained maximum-entropy exploration is relatively well understood,…

机器学习 · 计算机科学 2026-05-01 Florian Wolf , Ilyas Fatkhullin , Niao He

State-of-the-art reinforcement learning (RL) algorithms typically use random sampling (e.g., $\epsilon$-greedy) for exploration, but this method fails on hard exploration tasks like Montezuma's Revenge. To address the challenge of…

机器学习 · 计算机科学 2022-11-21 Eric Chen , Zhang-Wei Hong , Joni Pajarinen , Pulkit Agrawal

In the Bayesian approach to sequential decision making, exact calculation of the (subjective) utility is intractable. This extends to most special cases of interest, such as reinforcement learning problems. While utility bounds are known to…

机器学习 · 计算机科学 2011-11-14 Christos Dimitrakakis
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