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相关论文: Real-Time Parallel Counterfactual Regret Minimizat…

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Characterizing the performance of no-regret dynamics in multi-player games is a foundational problem at the interface of online learning and game theory. Recent results have revealed that when all players adopt specific learning algorithms,…

计算机科学与博弈论 · 计算机科学 2023-11-28 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm , Manolis Zampetakis

This paper considers repeated games in which one player has more information about the game than the other players. In particular, we investigate repeated two-player zero-sum games where only the column player knows the payoff matrix A of…

计算机科学与博弈论 · 计算机科学 2023-02-16 Le Cong Dinh , Long Tran-Thanh , Tri-Dung Nguyen , Alain B. Zemkoho

In the past decade, motivated by the putative failure of naive self-play deep reinforcement learning (DRL) in adversarial imperfect-information games, researchers have developed numerous DRL algorithms based on fictitious play (FP), double…

Extensive-form games provide a versatile framework for modeling interactions of multiple agents subjected to imperfect observations and stochastic events. In recent years, two paradigms, policy space response oracles (PSRO) and…

计算机科学与博弈论 · 计算机科学 2022-04-12 Xinrun Wang , Jakub Cerny , Shuxin Li , Chang Yang , Zhuyun Yin , Hau Chan , Bo An

Iterated regret minimization has been introduced recently by J.Y. Halpern and R. Pass in classical strategic games. For many games of interest, this new solution concept provides solutions that are judged more reasonable than solutions…

计算机科学与博弈论 · 计算机科学 2015-05-18 Emmanuel Filiot , Tristan Le Gall , Jean-François Raskin

Sequential learning with feedback graphs is a natural extension of the multi-armed bandit problem where the problem is equipped with an underlying graph structure that provides additional information - playing an action reveals the losses…

机器学习 · 计算机科学 2023-06-06 Tomáš Kocák , Alexandra Carpentier

We consider a fair resource allocation problem in the no-regret setting against an unrestricted adversary. The objective is to allocate resources equitably among several agents in an online fashion so that the difference of the aggregate…

机器学习 · 计算机科学 2023-03-14 Abhishek Sinha , Ativ Joshi , Rajarshi Bhattacharjee , Cameron Musco , Mohammad Hajiesmaili

Regret minimization is a powerful tool for solving large-scale problems; it was recently used in breakthrough results for large-scale extensive-form game solving. This was achieved by composing simplex regret minimizers into an overall…

机器学习 · 计算机科学 2019-02-19 Gabriele Farina , Christian Kroer , Tuomas Sandholm

No-regret self-play learning dynamics have become one of the premier ways to solve large-scale games in practice. Accelerating their convergence via improving the regret of the players over the naive $O(\sqrt{T})$ bound after $T$ rounds has…

机器学习 · 计算机科学 2025-02-26 Shinji Ito , Haipeng Luo , Taira Tsuchiya , Yue Wu

A celebrated result in the interface of online learning and game theory guarantees that the repeated interaction of no-regret players leads to a coarse correlated equilibrium (CCE) -- a natural game-theoretic solution concept. Despite the…

计算机科学与博弈论 · 计算机科学 2024-11-05 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm

We study reinforcement learning for two-player zero-sum Markov games with simultaneous moves in the finite-horizon setting, where the transition kernel of the underlying Markov games can be parameterized by a linear function over the…

机器学习 · 计算机科学 2022-04-21 Zixiang Chen , Dongruo Zhou , Quanquan Gu

We study strategy improvement algorithms for solving parity games. While these algorithms are known to solve parity games using a very small number of iterations, experimental studies have found that a high step complexity causes them to…

数据结构与算法 · 计算机科学 2017-05-08 John Fearnley

A celebrated connection in the interface of online learning and game theory establishes that players minimizing swap regret converge to correlated equilibria (CE) -- a seminal game-theoretic solution concept. Despite the long history of…

计算机科学与博弈论 · 计算机科学 2024-11-05 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm

Optimizing the parallel training of large models requires exploring intra-operator parallelism plans for a computation graph that typically contains tens of thousands of primitive operators. While the optimization of parallel data…

分布式、并行与集群计算 · 计算机科学 2025-07-08 Weifang Hu , Xuanhua Shi , Yunkai Zhang , Chang Wu , Xuan Peng , Jiaqi Zhai , Hai Jin , Xuehai Qian , Jingling Xue , Yongluan Zhou

Bargaining games, where agents attempt to agree on how to split utility, are an important class of games used to study economic behavior, which motivates a study of online learning algorithms in these games. In this work, we tackle when…

计算机科学与博弈论 · 计算机科学 2025-07-08 Serafina Kamp , Reese Liebman , Benjamin Fish

We develop provably efficient reinforcement learning algorithms for two-player zero-sum finite-horizon Markov games with simultaneous moves. To incorporate function approximation, we consider a family of Markov games where the reward…

机器学习 · 计算机科学 2020-06-25 Qiaomin Xie , Yudong Chen , Zhaoran Wang , Zhuoran Yang

We propose a new algorithm for adversarial multi-armed bandits with unrestricted delays. The algorithm is based on a novel hybrid regularizer applied in the Follow the Regularized Leader (FTRL) framework. It achieves…

机器学习 · 计算机科学 2020-06-17 Julian Zimmert , Yevgeny Seldin

We consider the problem of simultaneous learning in stochastic games with many players in the finite-horizon setting. While the typical target solution for a stochastic game is a Nash equilibrium, this is intractable with many players. We…

计算机科学与博弈论 · 计算机科学 2022-10-27 William Brown

In game theory, imperfect-recall decision problems model situations in which an agent forgets information it held before. They encompass games such as the ``absentminded driver'' and team games with limited communication. In this paper, we…

计算机科学与博弈论 · 计算机科学 2026-02-18 Emanuel Tewolde , Brian Hu Zhang , Ioannis Anagnostides , Tuomas Sandholm , Vincent Conitzer

Modeling strategic conflict from a game theoretical perspective involves dealing with epistemic uncertainty. Payoff uncertainty models are typically restricted to simple probability models due to computational restrictions. Recent…

计算机科学与博弈论 · 计算机科学 2019-05-13 Juan Leni , John Levine , John Quigley