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Hierarchical reinforcement learning (HRL) learns to make decisions on multiple levels of temporal abstraction. A key challenge in HRL is that the low-level policy changes over time, making it difficult for the high-level policy to generate…

机器学习 · 计算机科学 2025-05-29 Vivienne Huiling Wang , Tinghuai Wang , Joni Pajarinen

Reinforcement learning (RL) is a control approach that can handle nonlinear stochastic optimal control problems. However, despite the promise exhibited, RL has yet to see marked translation to industrial practice primarily due to its…

机器学习 · 计算机科学 2021-04-15 Elton Pan , Panagiotis Petsagkourakis , Max Mowbray , Dongda Zhang , Antonio del Rio-Chanona

Although much progress has been made towards robust deep learning, a significant gap in robustness remains between real-world perturbations and more narrowly defined sets typically studied in adversarial defenses. In this paper, we aim to…

机器学习 · 计算机科学 2020-10-09 Eric Wong , J. Zico Kolter

Learning a policy capable of moving an agent between any two states in the environment is important for many robotics problems involving navigation and manipulation. Due to the sparsity of rewards in such tasks, applying reinforcement…

人工智能 · 计算机科学 2018-07-05 Artem Molchanov , Karol Hausman , Stan Birchfield , Gaurav Sukhatme

Conditional Generative Adversarial Networks are known to be difficult to train, especially when the conditions are continuous and high-dimensional. To partially alleviate this difficulty, we propose a simple generator regularization term on…

机器学习 · 计算机科学 2021-03-30 Yufeng Zheng , Yunkai Zhang , Zeyu Zheng

Generative Adversarial Networks (GANs) struggle to generate structured objects like molecules and game maps. The issue is that structured objects must satisfy hard requirements (e.g., molecules must be chemically valid) that are difficult…

机器学习 · 计算机科学 2020-12-01 Luca Di Liello , Pierfrancesco Ardino , Jacopo Gobbi , Paolo Morettin , Stefano Teso , Andrea Passerini

We study how to watermark LLM outputs, i.e. embedding algorithmically detectable signals into LLM-generated text to track misuse. Unlike the current mainstream methods that work with a fixed LLM, we expand the watermark design space by…

机器学习 · 计算机科学 2024-03-19 Xiaojun Xu , Yuanshun Yao , Yang Liu

Machine learning for procedural content generation has recently become an active area of research. Levels vary in both form and function and are mostly unrelated to each other across games. This has made it difficult to assemble suitably…

人工智能 · 计算机科学 2021-08-11 Philip Bontrager , Julian Togelius

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

计算机视觉与模式识别 · 计算机科学 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Reinforcement learning (RL) has improved guided image generation with diffusion models by directly optimizing rewards that capture image quality, aesthetics, and instruction following capabilities. However, the resulting generative policies…

计算机视觉与模式识别 · 计算机科学 2024-06-25 Owen Oertell , Jonathan D. Chang , Yiyi Zhang , Kianté Brantley , Wen Sun

Training generative models that can generate high-quality text with sufficient diversity is an important open problem for Natural Language Generation (NLG) community. Recently, generative adversarial models have been applied extensively on…

计算与语言 · 计算机科学 2020-03-26 Haiyan Yin , Dingcheng Li , Xu Li , Ping Li

Biological evolution has distilled the experiences of many learners into the general learning algorithms of humans. Our novel meta reinforcement learning algorithm MetaGenRL is inspired by this process. MetaGenRL distills the experiences of…

机器学习 · 计算机科学 2020-02-17 Louis Kirsch , Sjoerd van Steenkiste , Jürgen Schmidhuber

Learning high-performance control policies that remain consistent with expert behavior is a fundamental challenge in robotics. Reinforcement learning can discover high-performing strategies but often departs from desirable human behavior,…

机器人学 · 计算机科学 2026-04-06 Siwei Ju , Jan Tauberschmidt , Oleg Arenz , Peter van Vliet , Jan Peters

Designing suitable reward functions for numerous interacting intelligent agents is challenging in real-world applications. Inverse reinforcement learning (IRL) in mean field games (MFGs) offers a practical framework to infer reward…

机器学习 · 计算机科学 2025-09-05 Yang Chen , Xiao Lin , Bo Yan , Libo Zhang , Jiamou Liu , Neset Özkan Tan , Michael Witbrock

This paper presents a novel approach for unsupervised video summarization using reinforcement learning (RL), addressing limitations like unstable adversarial training and reliance on heuristic-based reward functions. The method operates on…

多媒体 · 计算机科学 2025-12-24 Mehryar Abbasi , Hadi Hadizadeh , Parvaneh Saeedi

While legged robots have achieved significant advancements in recent years, ensuring the robustness of their controllers on unstructured terrains remains challenging. It requires generating diverse and challenging unstructured terrains to…

机器人学 · 计算机科学 2025-10-13 Arthur Esquerre-Pourtère , Minsoo Kim , Jaeheung Park

Many relevant tasks require an agent to reach a certain state, or to manipulate objects into a desired configuration. For example, we might want a robot to align and assemble a gear onto an axle or insert and turn a key in a lock. These…

人工智能 · 计算机科学 2018-07-24 Carlos Florensa , David Held , Markus Wulfmeier , Michael Zhang , Pieter Abbeel

A number of results have recently demonstrated the benefits of incorporating various constraints when training deep architectures in vision and machine learning. The advantages range from guarantees for statistical generalization to better…

机器学习 · 计算机科学 2019-05-27 Sathya N. Ravi , Tuan Dinh , Vishnu Lokhande , Vikas Singh

Recent studies in difficulty-controlled reading comprehension item generation have leveraged large language models (LLMs) to produce items by adjusting difficulty-related features. However, existing methods typically rely on a single-agent…

计算与语言 · 计算机科学 2026-05-20 Seonjeong Hwang , Jun Seo , Hyounghun Kim , Gary Geunbae Lee

Interactive Fiction games are text-based simulations in which an agent interacts with the world purely through natural language. They are ideal environments for studying how to extend reinforcement learning agents to meet the challenges of…

机器学习 · 计算机科学 2020-01-27 Prithviraj Ammanabrolu , Matthew Hausknecht
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