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相关论文: Delightful Exploration

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$\varepsilon$-greedy is a policy used to balance exploration and exploitation in many reinforcement learning setting. In cases where the agent uses some on-policy algorithm to learn optimal behaviour, it makes sense for the agent to explore…

人工智能 · 计算机科学 2019-10-31 Aakash Maroti

Recent work on exploration in reinforcement learning (RL) has led to a series of increasingly complex solutions to the problem. This increase in complexity often comes at the expense of generality. Recent empirical studies suggest that,…

机器学习 · 计算机科学 2020-06-03 Will Dabney , Georg Ostrovski , André Barreto

Online learning algorithms, widely used to power search and content optimization on the web, must balance exploration and exploitation, potentially sacrificing the experience of current users in order to gain information that will lead to…

机器学习 · 计算机科学 2021-12-28 Manish Raghavan , Aleksandrs Slivkins , Jennifer Wortman Vaughan , Zhiwei Steven Wu

The Centralized Training with Decentralized Execution (CTDE) paradigm is widely used in cooperative multi-agent reinforcement learning. However, conventional methods based on CTDE can suffer from value underestimation and converge to…

多智能体系统 · 计算机科学 2026-05-05 Ruoning Zhang , Siying Wang , Wenyu Chen , Yang Zhou , Zhitong Zhao , Zixuan Zhang , Ruijie Zhang , Stefano V. Albrecht

The contextual bandit literature has traditionally focused on algorithms that address the exploration-exploitation tradeoff. In particular, greedy algorithms that exploit current estimates without any exploration may be sub-optimal in…

机器学习 · 统计学 2020-04-21 Hamsa Bastani , Mohsen Bayati , Khashayar Khosravi

We study the repeated principal-agent bandit game, where the principal indirectly interacts with the unknown environment by proposing incentives for the agent to play arms. Most existing work assumes the agent has full knowledge of the…

机器学习 · 计算机科学 2025-06-03 Junyan Liu , Lillian J. Ratliff

Sequential learning problems are common in several fields of research and practical applications. Examples include dynamic pricing and assortment, design of auctions and incentives and permeate a large number of sequential treatment…

机器学习 · 统计学 2024-03-26 Claudio Cardoso Flores , Marcelo Cunha Medeiros

The performance of acquisition functions for Bayesian optimisation to locate the global optimum of continuous functions is investigated in terms of the Pareto front between exploration and exploitation. We show that Expected Improvement…

机器学习 · 计算机科学 2021-04-29 George De Ath , Richard M. Everson , Alma A. M. Rahat , Jonathan E. Fieldsend

The Greedy algorithm is the simplest heuristic in sequential decision problem that carelessly takes the locally optimal choice at each round, disregarding any advantages of exploring and/or information gathering. Theoretically, it is known…

机器学习 · 计算机科学 2021-01-05 Matthieu Jedor , Jonathan Louëdec , Vianney Perchet

Agents' learning from feedback shapes economic outcomes, and many economic decision-makers today employ learning algorithms to make consequential choices. This note shows that a widely used learning algorithm, $\varepsilon$-Greedy, exhibits…

机器学习 · 计算机科学 2023-12-13 Andreas Haupt , Aroon Narayanan

Modern recommendation systems rely on exploration to learn user preferences for new items, typically implementing uniform exploration policies (e.g., epsilon-greedy) due to their simplicity and compatibility with machine learning (ML)…

机器学习 · 计算机科学 2025-06-05 Ethan Che , Hakan Ceylan , James McInerney , Nathan Kallus

Greedy BST (or simply Greedy) is an online self-adjusting binary search tree defined in the geometric view ([Lucas, 1988; Munro, 2000; Demaine, Harmon, Iacono, Kane, Patrascu, SODA 2009). Along with Splay trees (Sleator, Tarjan 1985),…

We study the greedy (exploitation-only) algorithm in bandit problems with a known reward structure. We allow arbitrary finite reward structures, while prior work focused on a few specific ones. We fully characterize when the greedy…

机器学习 · 计算机科学 2025-11-10 Aleksandrs Slivkins , Yunzong Xu , Shiliang Zuo

Combining model-based and model-free reinforcement learning approaches, this paper proposes and analyzes an $\epsilon$-policy gradient algorithm for the online pricing learning task. The algorithm extends $\epsilon$-greedy algorithm by…

机器学习 · 计算机科学 2024-05-07 Lukasz Szpruch , Tanut Treetanthiploet , Yufei Zhang

Exploration in reinforcement learning (RL) remains an open challenge. RL algorithms rely on observing rewards to train the agent, and if informative rewards are sparse the agent learns slowly or may not learn at all. To improve exploration…

机器学习 · 计算机科学 2024-11-12 Simone Parisi , Alireza Kazemipour , Michael Bowling

In retail, there are predictable yet dramatic time-dependent patterns in customer behavior, such as periodic changes in the number of visitors, or increases in customers just before major holidays. The current paradigm of multi-armed bandit…

机器学习 · 统计学 2021-02-16 Stefano Tracà , Cynthia Rudin , Weiyu Yan

Bandit learning is characterized by the tension between long-term exploration and short-term exploitation. However, as has recently been noted, in settings in which the choices of the learning algorithm correspond to important decisions…

机器学习 · 计算机科学 2018-01-11 Sampath Kannan , Jamie Morgenstern , Aaron Roth , Bo Waggoner , Zhiwei Steven Wu

While learning in an unknown Markov Decision Process (MDP), an agent should trade off exploration to discover new information about the MDP, and exploitation of the current knowledge to maximize the reward. Although the agent will…

机器学习 · 计算机科学 2020-07-16 Evrard Garcelon , Mohammad Ghavamzadeh , Alessandro Lazaric , Matteo Pirotta

Online learning algorithms, widely used to power search and content optimization on the web, must balance exploration and exploitation, potentially sacrificing the experience of current users for information that will lead to better…

机器学习 · 计算机科学 2018-07-04 Manish Raghavan , Aleksandrs Slivkins , Jennifer Wortman Vaughan , Zhiwei Steven Wu

Exploration is a crucial and distinctive aspect of reinforcement learning (RL) that remains a fundamental open problem. Several methods have been proposed to tackle this challenge. Commonly used methods inject random noise directly into the…

机器学习 · 计算机科学 2024-11-06 Sebastian Griesbach , Carlo D'Eramo
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