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Recently, generating 3D assets with the control of condition images has achieved impressive quality. However, existing 3D generation methods are limited to handling a single control objective and lack the ability to utilize multiple images…

图形学 · 计算机科学 2026-02-20 Xuancheng Jin , Rengan Xie , Wenting Zheng , Rui Wang , Hujun Bao , Yuchi Huo

High-quality articulated 3D assets are indispensable for embodied AI and physical simulation, yet 3D generation still focuses on static meshes, leaving a gap in "sim-ready" interactive objects. Most recent articulated object creation…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Chuanrui Zhang , Minghan Qin , Yuang Wang , Baifeng Xie , Hang Li , Ziwei Wang

3D animation is central to modern visual media, yet traditional production pipelines remain labor-intensive, expertise-demanding, and computationally expensive. Recent AIGC-based approaches partially automate asset creation and rigging, but…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Yupeng Zhu , Xiongzhen Zhang , Ye Chen , Bingbing Ni

We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…

计算机视觉与模式识别 · 计算机科学 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Stephane Durocher

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Generative modeling of 3D shapes has become an important problem due to its relevance to many applications across Computer Vision, Graphics, and VR. In this paper we build upon recently introduced 3D mesh-convolutional Variational…

机器学习 · 计算机科学 2019-06-11 Jake Levinson , Avneesh Sud , Ameesh Makadia

3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…

计算机视觉与模式识别 · 计算机科学 2023-03-14 Jingxiang Sun , Xuan Wang , Lizhen Wang , Xiaoyu Li , Yong Zhang , Hongwen Zhang , Yebin Liu

We introduce Edify 3D, an advanced solution designed for high-quality 3D asset generation. Our method first synthesizes RGB and surface normal images of the described object at multiple viewpoints using a diffusion model. The multi-view…

We present a novel method for generating geometrically realistic and consistent orbital videos from a single image of an object. Existing video generation works mostly rely on pixel-wise attention to enforce view consistency across frames.…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Rong Wang , Ruyi Zha , Ziang Cheng , Jiayu Yang , Pulak Purkait , Hongdong Li

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative…

计算机视觉与模式识别 · 计算机科学 2023-07-25 Zhangyang Xiong , Di Kang , Derong Jin , Weikai Chen , Linchao Bao , Shuguang Cui , Xiaoguang Han

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

计算机视觉与模式识别 · 计算机科学 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

Synthesizing physics-grounded 3D assets is a critical bottleneck for interactive virtual worlds and embodied AI. Existing methods predominantly focus on static geometry, overlooking the functional properties essential for interaction. We…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Yunhan Yang , Chunshi Wang , Junliang Ye , Yang Li , Zanxin Chen , Zehuan Huang , Yao Mu , Zhuo Chen , Chunchao Guo , Xihui Liu

In this paper, we introduce a novel approach to learn a 3D face model using a joint-based face rig and a neural skinning network. Thanks to the joint-based representation, our model enjoys some significant advantages over prior…

计算机视觉与模式识别 · 计算机科学 2020-07-21 Noranart Vesdapunt , Mitch Rundle , HsiangTao Wu , Baoyuan Wang

Generative models have emerged as an essential building block for many image synthesis and editing tasks. Recent advances in this field have also enabled high-quality 3D or video content to be generated that exhibits either multi-view or…

计算机视觉与模式识别 · 计算机科学 2023-08-10 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Hao Tang , Gordon Wetzstein , Leonidas Guibas , Luc Van Gool , Radu Timofte

Simulating object dynamics from real-world perception shows great promise for digital twins and robotic manipulation but often demands labor-intensive measurements and expertise. We present a fully automated Real2Sim pipeline that generates…

机器人学 · 计算机科学 2025-04-02 Nicholas Pfaff , Evelyn Fu , Jeremy Binagia , Phillip Isola , Russ Tedrake

Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated…

计算机视觉与模式识别 · 计算机科学 2025-12-03 Yifei Zeng , Yajie Bao , Jiachen Qian , Shuang Wu , Youtian Lin , Hao Zhu , Buyu Li , Feihu Zhang , Xun Cao , Yao Yao

Interactive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation. However, creating these articulated objects requires extensive human effort and expertise, limiting…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Long Le , Jason Xie , William Liang , Hung-Ju Wang , Yue Yang , Yecheng Jason Ma , Kyle Vedder , Arjun Krishna , Dinesh Jayaraman , Eric Eaton

We propose DriveAnyMesh, a method for driving mesh guided by monocular video. Current 4D generation techniques encounter challenges with modern rendering engines. Implicit methods have low rendering efficiency and are unfriendly to…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Yahao Shi , Yang Liu , Yanmin Wu , Xing Liu , Chen Zhao , Jie Luo , Bin Zhou

Inspired by generative paradigms in image and video, 3D shape generation has made notable progress, enabling the rapid synthesis of high-fidelity 3D assets from a single image. However, current methods still face challenges, including the…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Yangguang Li , Xianglong He , Zi-Xin Zou , Zexiang Liu , Wanli Ouyang , Ding Liang , Yan-Pei Cao

Recent advances in 3D generative models have rapidly improved image-to-3D synthesis quality, enabling higher-resolution geometry and more realistic appearance. Yet fidelity, which measures pixel-level faithfulness of the generated 3D asset…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Dong-Yang Li , Wang Zhao , Yuxin Chen , Wenbo Hu , Meng-Hao Guo , Fang-Lue Zhang , Ying Shan , Shi-Min Hu